Station XX-13034 · no signal
EVIL RUST
Offline 176.212.97.176:28015 checked 45d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,034
- no region published
- Last wipe
- 45d ago
- weekly schedule
- Next wipe
- 3d 12h
- Sun 1 Nov, 16:41 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from its schedule tagNext wipe Sunday 1 November, 16:41 UTC, in 3d 12h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 3d 12hSun 1 Nov, 16:41 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 10d 12hSun 8 Nov, 16:41 UTC
- 17d 12hSun 15 Nov, 16:41 UTC
- 24d 12hSun 22 Nov, 16:41 UTC
- 31d 12hSun 29 Nov, 16:41 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 38d 12hSun 6 Dec, 16:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 13 Sep, 16:41 UTC45d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EVIL RUST?
A procedural map runs on EVIL RUST, generated by the game.
Which settings and rules apply on EVIL RUST?
The name of EVIL RUST gives no gather rate. Up to 5 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on EVIL RUST right now?
EVIL RUST is not responding at this moment and is offline, last seen 45 days 9 hours ago.
How does EVIL RUST rank against other Rust servers?
The last seven days of player hours place EVIL RUST at #13,034, in the top – of all ranked servers.
Server facts
How reliably does EVIL RUST stay online?
No contact with EVIL RUST right now, and the last recorded contact was 45 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does EVIL RUST run from?
A region is not published by EVIL RUST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 176.212.97.176:28015.
What build of Rust does EVIL RUST use?
EVIL RUST is running Rust network protocol 2633 and build 163794 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on EVIL RUST?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does EVIL RUST run its wipes?
The prediction follows its tag, because too few of EVIL RUST's wipes are on record to confirm its schedule. Sunday 1 November at 16:41 UTC is when its next wipe is due. The present world dates from 45 days 11 hours. Its tags state a weekly wipe schedule.
Tags
What do the server tags on EVIL RUST mean?
The game's server browser reads the tags EVIL RUST publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts5 (Group limit): The team limit is 5; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EVIL RUST appear?
You will find EVIL RUST on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
How do you connect to EVIL RUST?
To join, enter client.connect 176.212.97.176:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.