Station XX-15454 · no signal
Local Unity 6 Test
Offline 176.210.20.162:28015 checked 38d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,454
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Local Unity 6 Test?
The map on Local Unity 6 Test is procedural, produced by the game.
Which settings and rules apply on Local Unity 6 Test?
No gather rate appears in the name of Local Unity 6 Test. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Local Unity 6 Test right now?
No players are recorded on Local Unity 6 Test at this moment; it is offline, and the last sighting was 38 days 20 hours ago.
How does Local Unity 6 Test rank against other Rust servers?
The last seven days of player hours place Local Unity 6 Test at #15,454, in the top – of all ranked servers.
Server details
How reliably does Local Unity 6 Test stay online?
No contact with Local Unity 6 Test right now, and the last recorded contact was 38 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Local Unity 6 Test run from?
A region is not published by Local Unity 6 Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.210.20.162:28015 is the address it uses.
Which Rust version is Local Unity 6 Test running?
Local Unity 6 Test is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Local Unity 6 Test wipe, and on which days?
On record so far are too few of Local Unity 6 Test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 40 days 22 hours.
Server tags
What do the server tags on Local Unity 6 Test mean?
These are the tags Local Unity 6 Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local Unity 6 Test appear?
These Rust Server Trends lists include Local Unity 6 Test: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Local Unity 6 Test?
You can connect by pressing F1 in Rust and typing client.connect 176.210.20.162:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.