Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players89,192 Active3,733 Wipes · 3 h415 48 h

Station GE-7766 · no signal

local

Offline EU · ger 176.198.120.11:28030 checked 35m ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,766
top 35% · #2072 in EU
No wipes
resets
86 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station GE-7766 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 14:00 UTC
Peak · 48 h
1most players in any hour
Events picked
20wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0012:0019:0000:0014:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 20:53 UTC36m ago – – – – – 0
Thu 29 Oct, 20:23 UTC1h ago – – – – – 1
Thu 29 Oct, 20:11 UTC1h ago – – – – – 0
Thu 29 Oct, 19:20 UTC2h ago – – – – – 0
Thu 29 Oct, 18:43 UTC2h ago – – – – – 0
Thu 29 Oct, 17:07 UTC4h ago – – – – – 0
Thu 29 Oct, 16:16 UTC5h ago – – – – – 1
Thu 29 Oct, 14:15 UTC7h ago – – – – – 0
Thu 29 Oct, 12:45 UTC8h ago – – – – – 0
Thu 29 Oct, 12:02 UTC9h ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный день EU · groups of 15+ · 1x · biweekly · 2 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on local?

A procedural map runs on local, generated by the game.

Which settings and rules apply on local?

No gather rate appears in the name of local. At the game's default, groups can have up to 8 players. It plays in build & creative mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on local?

local is not responding at this moment and is offline, last seen 35 minutes ago. Across seven days this server recorded an average of 0 players and a peak of 1. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 1 players.

How does local rank against other Rust servers?

local is #2,072 in Europe and #7,766 worldwide on the past week's player hours, within the top 35% of ranked servers.

Server details

How reliably does local stay online?

No contact with local right now, and the last recorded contact was 35 minutes ago. 56 of 168 hours in the last 7 full days were up time, 33% of the total. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is local hosted?

The EU tag puts local in Europe, and the region code it publishes is ger. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 176.198.120.11:28030.

Which Rust version is local running?

Rust network protocol 2636 and build 169697 on Linux is what local runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does local wipe, and on which days?

None of the resets at local counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on local mean?

The game's server browser reads the tags local publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169697 (Build): It runs game build 169697; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rger (Region code): The region code for this server is ger; ^c (Creative): Creative sandbox: no gathering, build anything; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does local appear?

These Rust Server Trends lists include local: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c and Modded ^z; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto local?

To join, enter client.connect 176.198.120.11:28030 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$rger,v2636,^c,EU,^p,gmrust,cs169697,ts8,^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2636
Protocol Your game needs to be on protocol 2636 to join.
cs169697
Build It runs game build 169697.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rger
Region code The region code for this server is ger.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.