Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-13733 · no signal

Shine Rust - duo, 2x

Offline 176.194.104.41:28015 checked 2d ago

2x
Connect
Players now
1/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,733
top 62%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13733 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · no group limit · 2x · 70 on average
71/ 100
Atlas - 2X Monthly | JUST WIPED 28.10 no group limit · 2x · 65 on average
61/ 100
MIRAGE RUST | Weekly 2x | 28.10 no group limit · 2x · 65 on average
84/ 100
RustSide Solo/Duo/Trio 2x | JUST FULLWIPED 28.10 no group limit · 2x · 60 on average
68/ 100
[EU] Stevious 2x Main | Vanilla | 28.10 EU · no group limit · 2x · 55 on average
42/ 100
Survivors.gg [ 2x Vanilla ] | JUST WIPED 28.10 no group limit · 2x · 50 on average
53/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Shine Rust - duo, 2x?

Its name points to a gather rate of 2x on Shine Rust - duo, 2x. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Shine Rust - duo, 2x?

No players are recorded on Shine Rust - duo, 2x at this moment; it is offline, and the last sighting was 2 days 22 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does Shine Rust - duo, 2x rank against other Rust servers?

Over the last seven days, Shine Rust - duo, 2x recorded enough player hours to reach #13,733 worldwide, placing it in the top 62% of all ranked servers.

Operator and location

How reliably does Shine Rust - duo, 2x stay online?

No contact with Shine Rust - duo, 2x right now, and the last recorded contact was 2 days 22 hours ago. It was up 0% of the time across the last 2 full days: 0 of 48 hours. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does Shine Rust - duo, 2x run from?

A region is not published by Shine Rust - duo, 2x. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 176.194.104.41:28015.

Which Rust version is Shine Rust - duo, 2x running?

Shine Rust - duo, 2x is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Shine Rust - duo, 2x run its wipes?

On record so far are too few of Shine Rust - duo, 2x's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 2 days 22 hours.

Lists and tags

What do the server tags on Shine Rust - duo, 2x mean?

These are the tags Shine Rust - duo, 2x publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Shine Rust - duo, 2x appear?

You will find Shine Rust - duo, 2x on the following Rust Server Trends lists: 2x Rust servers, listed live and Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Join the server

What steps get you onto Shine Rust - duo, 2x?

To join, enter client.connect 176.194.104.41:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.