Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h133 48 h

Station XX-15842 · no signal

DELL

Offline 176.15.88.111:28015 checked 21d ago

Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct13 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
84/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
115/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
397/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
21/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
476/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
362/ 425
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DELL?

The map on DELL is procedural, produced by the game.

Which settings and rules apply on DELL?

You will find no gather rate in the name of DELL. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on DELL?

No players are recorded on DELL at this moment; it is offline, and the last sighting was 21 days 1 hours ago.

How does DELL rank against other Rust servers?

On player hours for the past week, DELL sits at #15,842, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does DELL stay online?

No contact with DELL right now, and the last recorded contact was 21 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Which region does DELL run from?

Nothing about a region comes from DELL. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 176.15.88.111:28015.

Which Rust version is DELL running?

DELL is running Rust network protocol 2634 and build 167231 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does DELL wipe, and on which days?

Too few wipes of DELL are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 21 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on DELL mean?

These are the tags DELL publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DELL appear?

The Rust Server Trends lists that take in DELL are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto DELL?

To join, enter client.connect 176.15.88.111:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.