Rust Server TrendsSeismic network · station log
Recording Stations11,702 Players66,491 Active3,572 Wipes · 3 h111 48 h

Station XX-14073 · no signal

JeffyJeffy

Offline 176.148.23.233:28015 checked 2d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#14,073
top 63%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14073 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
657/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
43/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
48/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
183/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
111/ 125
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on JeffyJeffy?

JeffyJeffy uses a procedural map, which the game generates.

Which settings and rules apply on JeffyJeffy?

The name of JeffyJeffy gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on JeffyJeffy right now?

A reading taken now finds JeffyJeffy offline; the most recent activity was 2 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

How does JeffyJeffy rank against other Rust servers?

On player hours for the past week, JeffyJeffy sits at #14,073, which puts it inside the top 63% of every ranked server.

Server details

How reliably does JeffyJeffy stay online?

JeffyJeffy is down at the moment; the last recorded contact was 2 days 7 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 October 2026.

Where in the world is JeffyJeffy hosted?

Nothing about a region comes from JeffyJeffy. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.148.23.233:28015 is the address it uses.

What build of Rust does JeffyJeffy use?

JeffyJeffy is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does JeffyJeffy run its wipes?

On record so far are too few of JeffyJeffy's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 8 hours.

Tags

What do the server tags on JeffyJeffy mean?

These are the tags JeffyJeffy publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JeffyJeffy appear?

The Rust Server Trends lists that take in JeffyJeffy are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to JeffyJeffy?

You can connect by pressing F1 in Rust and typing client.connect 176.148.23.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.