Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station XX-15423 · no signal

Rust Hunter | LOCAL TEST

Offline 176.124.17.231:28115 checked 8d ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 EU · groups of 5 · weekly · 75 on average
162/ 280
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 61 on average
44/ 160
Rustico 3 groups of 5 · 9 on average
9/ 100
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 9 on average
2/ 200
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Hunter | LOCAL TEST?

A procedural map runs on Rust Hunter | LOCAL TEST, generated by the game.

Which settings and rules apply on Rust Hunter | LOCAL TEST?

The name of Rust Hunter | LOCAL TEST gives no gather rate. Up to 5 players can be in a group. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rust Hunter | LOCAL TEST right now?

A reading taken now finds Rust Hunter | LOCAL TEST offline; the most recent activity was 8 days 14 hours ago.

How does Rust Hunter | LOCAL TEST rank against other Rust servers?

The last seven days of player hours place Rust Hunter | LOCAL TEST at #15,423, in the top 69% of all ranked servers.

Server facts

How reliably does Rust Hunter | LOCAL TEST stay online?

Rust Hunter | LOCAL TEST is down at the moment; the last recorded contact was 8 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.

Which region does Rust Hunter | LOCAL TEST run from?

No region is published by Rust Hunter | LOCAL TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 176.124.17.231:28115 is the address it uses.

What build of Rust does Rust Hunter | LOCAL TEST use?

Rust network protocol 2634 and build 167781 on Windows is what Rust Hunter | LOCAL TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Rust Hunter | LOCAL TEST wipe, and on which days?

On record so far are too few of Rust Hunter | LOCAL TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 9 days 14 hours is how long the current world has been running.

Tags

What do the server tags on Rust Hunter | LOCAL TEST mean?

These are the tags Rust Hunter | LOCAL TEST publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Hunter | LOCAL TEST appear?

These Rust Server Trends lists include Rust Hunter | LOCAL TEST: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to Rust Hunter | LOCAL TEST?

You can connect by pressing F1 in Rust and typing client.connect 176.124.17.231:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts5
Group limit Teams are capped at 5 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.