Station XX-15099 · no signal
your_server_name
Offline 176.115.147.80:28015 checked 12d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,099
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 14:08 UTC12d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on your_server_name?
your_server_name uses a procedural map, which the game generates.
Which settings and rules apply on your_server_name?
You will find no gather rate in the name of your_server_name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on your_server_name?
No players are recorded on your_server_name at this moment; it is offline, and the last sighting was 12 days 6 hours ago.
How does your_server_name rank against other Rust servers?
The last seven days of player hours place your_server_name at #15,099, in the top 70% of all ranked servers.
Server details
How reliably does your_server_name stay online?
your_server_name is down at the moment; the last recorded contact was 12 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 October 2026 is when Rust Server Trends first recorded it.
Which region does your_server_name run from?
Nothing about a region comes from your_server_name. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 176.115.147.80:28015 is the address it uses.
Which Rust version is your_server_name running?
On Windows, your_server_name runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on your_server_name?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does your_server_name wipe, and on which days?
Too few wipes of your_server_name are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 6 hours.
Lists and tags
What do the server tags on your_server_name mean?
Tags published by your_server_name and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does your_server_name appear?
The Rust Server Trends lists that take in your_server_name are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto your_server_name?
To join, enter client.connect 176.115.147.80:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.