Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players53,407 Active3,161 Wipes · 3 h122 48 h

Station XX-3170 · recording

[RU] PVE OverLive X2 | Convoy | RaidBases

Online 176.108.144.244:34000 checked 12m ago

2x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.2falling
−1 players on the day
7-day average
1
peak 5
Rank
#3,170
top 14%
Last wipe
28d ago
no schedule published
Next wipe
6d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3170 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.2falling−1 players
Sharpest hour
+1into Wed 13:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123409:0015:0022:0019:0001:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0015:0022:0019:0001:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe · high confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 6d 10hThu 5 Nov, 19:00 UTCFW
  2. 34d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago M0.5rising 4 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 784 on average
339/ 350
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 634 on average
796/ 675
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 357 on average
287/ 255
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 338 on average
461/ 470
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average
42/ 1000
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 309 on average
490/ 450
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU] PVE OverLive X2 | Convoy | RaidBases?

[RU] PVE OverLive X2 | Convoy | RaidBases runs a procedural map of size 4,250 with seed 576936217, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [RU] PVE OverLive X2 | Convoy | RaidBases?

Going by its name, [RU] PVE OverLive X2 | Convoy | RaidBases runs 2x gather. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on [RU] PVE OverLive X2 | Convoy | RaidBases?

A reading taken now shows 0 players on [RU] PVE OverLive X2 | Convoy | RaidBases, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The last 48 hours show their highest activity at 19:00 UTC, averaging 3 players.

How does [RU] PVE OverLive X2 | Convoy | RaidBases rank against other Rust servers?

On player hours for the past week, [RU] PVE OverLive X2 | Convoy | RaidBases sits at #3,170, which puts it inside the top 14% of every ranked server.

Operator and location

How reliably does [RU] PVE OverLive X2 | Convoy | RaidBases stay online?

As recorded now, [RU] PVE OverLive X2 | Convoy | RaidBases is running. Going by the uptime figure it reports, it restarted about 4 hours ago. 152 of 168 hours in the last 7 full days were up time, 90% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does [RU] PVE OverLive X2 | Convoy | RaidBases hold a steady tick rate?

The 48-hour average is 80 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 148,713. It reached a ceiling of 5,213 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [RU] PVE OverLive X2 | Convoy | RaidBases hosted?

No region tag comes from [RU] PVE OverLive X2 | Convoy | RaidBases, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 176.108.144.244:34000.

What build of Rust does [RU] PVE OverLive X2 | Convoy | RaidBases use?

[RU] PVE OverLive X2 | Convoy | RaidBases is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [RU] PVE OverLive X2 | Convoy | RaidBases?

The recent wipes averaged a busiest count of 4 players. 21 hours after the latest wipe, the crowd peaked.

How often does [RU] PVE OverLive X2 | Convoy | RaidBases wipe, and on which days?

Once a month [RU] PVE OverLive X2 | Convoy | RaidBases wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 14 hours.

Server tags

What do the server tags on [RU] PVE OverLive X2 | Convoy | RaidBases mean?

Tags published by [RU] PVE OverLive X2 | Convoy | RaidBases and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU] PVE OverLive X2 | Convoy | RaidBases appear?

You will find [RU] PVE OverLive X2 | Convoy | RaidBases on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to [RU] PVE OverLive X2 | Convoy | RaidBases?

To join, enter client.connect 176.108.144.244:34000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://t.me/overlive_ru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.