Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players49,486 Active3,263 Wipes · 3 h129 48 h

Station XX-13043 · no signal

Zombie Island [PVE / PVP]

Offline 176.103.71.91:28015 checked 44d ago

weekly wipes vanillamoddedoxide
Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,043
no region published
Last wipe
44d ago
weekly schedule
Next wipe
4d 17h
Sun 1 Nov, 18:01 UTC
Seismic record · station XX-13043 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Next wipe Sunday 1 November, 18:01 UTC, in 4d 17h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
55/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
17/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
13/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 23 on average
29/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Zombie Island [PVE / PVP]?

The map on Zombie Island [PVE / PVP] is procedural, produced by the game.

Which settings and rules apply on Zombie Island [PVE / PVP]?

You will find no gather rate in the name of Zombie Island [PVE / PVP]. At the game's default, groups can have up to 8 players. In roleplay mode, rules for roleplay, with towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Zombie Island [PVE / PVP] right now?

No players are recorded on Zombie Island [PVE / PVP] at this moment; it is offline, and the last sighting was 44 days 6 hours ago.

How does Zombie Island [PVE / PVP] rank against other Rust servers?

The last seven days of player hours place Zombie Island [PVE / PVP] at #13,043, in the top – of all ranked servers.

Operator and location

How reliably does Zombie Island [PVE / PVP] stay online?

No contact with Zombie Island [PVE / PVP] right now, and the last recorded contact was 44 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Zombie Island [PVE / PVP] run from?

No region is published by Zombie Island [PVE / PVP]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 176.103.71.91:28015 is the address it uses.

What build of Rust does Zombie Island [PVE / PVP] use?

Zombie Island [PVE / PVP] is running Rust network protocol 2633 and build 163977 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Zombie Island [PVE / PVP] run its wipes?

An estimate from weekly: 7 days after its last wipe gives Zombie Island [PVE / PVP]'s next wipe. The date of its next wipe is Sunday 1 November at 18:01 UTC. It has run its current world for 44 days 6 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Zombie Island [PVE / PVP] mean?

Tags published by Zombie Island [PVE / PVP] and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163977 (Build): The game build is 163977; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): This is a roleplay server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Zombie Island [PVE / PVP] appear?

You will find Zombie Island [PVE / PVP] on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust roleplay server trends and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Join the server

What steps get you onto Zombie Island [PVE / PVP]?

To join, enter client.connect 176.103.71.91:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^w,^v,^r,gmvanilla,cs163977,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163977
Build The game build is 163977.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^r
Roleplay This is a roleplay server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.