Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players79,225 Active3,875 Wipes · 3 h158 48 h

Station XX-16909 · no signal

rustys

Offline 176.1.57.230:28015 checked 28d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,909
top 71%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16909 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
669/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
52/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
393/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
192/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
167/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on rustys?

The map on rustys is procedural, produced by the game.

Which settings and rules apply on rustys?

The name of rustys gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on rustys?

No players are recorded on rustys at this moment; it is offline, and the last sighting was 28 days 21 hours ago.

How does rustys rank against other Rust servers?

Over the last seven days, rustys recorded enough player hours to reach #16,909 worldwide, placing it in the top 71% of all ranked servers.

Server details

How reliably does rustys stay online?

No contact with rustys right now, and the last recorded contact was 28 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does rustys run from?

Nothing about a region comes from rustys. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 176.1.57.230:28015.

Which Rust version is rustys running?

Rust network protocol 2634 and build 165988 on Windows is what rustys runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does rustys run its wipes?

Too few wipes of rustys are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 29 days 16 hours.

Tags

What do the server tags on rustys mean?

The game's server browser reads the tags rustys publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165988 (Build): The game build is 165988; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rustys appear?

These Rust Server Trends lists include rustys: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto rustys?

To join, enter client.connect 176.1.57.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs165988,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs165988
Build The game build is 165988.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.