Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players37,516 Active2,896 Wipes · 3 h64 48 h

Station XX-14441 · no signal

HORIHEE RUNTIME LAB

Offline 175.197.111.242:28015 checked 27d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,441
top 60%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14441 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 01:31 UTC33d ago M0.0steady 1 – running 1
Thu 24 Sep, 10:39 UTC33d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average
235/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average
22/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
113/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
47/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HORIHEE RUNTIME LAB?

The map on HORIHEE RUNTIME LAB is procedural, produced by the game.

Which settings and rules apply on HORIHEE RUNTIME LAB?

You will find no gather rate in the name of HORIHEE RUNTIME LAB. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on HORIHEE RUNTIME LAB?

HORIHEE RUNTIME LAB is not responding at this moment and is offline, last seen 27 days 10 hours ago.

How does HORIHEE RUNTIME LAB rank against other Rust servers?

The last seven days of player hours place HORIHEE RUNTIME LAB at #14,441, in the top 60% of all ranked servers.

Server facts

How reliably does HORIHEE RUNTIME LAB stay online?

No contact with HORIHEE RUNTIME LAB right now, and the last recorded contact was 27 days 10 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does HORIHEE RUNTIME LAB run from?

A region is not published by HORIHEE RUNTIME LAB. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 175.197.111.242:28015 is the address it uses.

Which Rust version is HORIHEE RUNTIME LAB running?

Rust network protocol 2633 and build 165217 on Windows is what HORIHEE RUNTIME LAB runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on HORIHEE RUNTIME LAB?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does HORIHEE RUNTIME LAB wipe, and on which days?

The rhythm of HORIHEE RUNTIME LAB cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 20 hours.

Lists and tags

What do the server tags on HORIHEE RUNTIME LAB mean?

These are the tags HORIHEE RUNTIME LAB publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HORIHEE RUNTIME LAB appear?

These Rust Server Trends lists include HORIHEE RUNTIME LAB: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto HORIHEE RUNTIME LAB?

To join, enter client.connect 175.197.111.242:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.