Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players47,241 Active3,160 Wipes · 3 h101 48 h

Station XX-15140 · no signal

[US] Helix Staging 10x | Vanilla | Weekly

Offline 174.57.113.24:28030 checked 12d ago

10x moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,140
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15140 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 29 Sep, 17:59 UTC28d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average
145/ 250
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 176 on average
139/ 200
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
3/ 50
AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop] NA · groups of 8+ · 10x · monthly · 13 on average
6/ 100
HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob Fri NA · groups of 8+ · 10x · monthly · 11 on average
6/ 150
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 8 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US] Helix Staging 10x | Vanilla | Weekly?

The custom map on [US] Helix Staging 10x | Vanilla | Weekly is size 4,000, and the published file downloads from this page.

Which settings and rules apply on [US] Helix Staging 10x | Vanilla | Weekly?

10x gather is what [US] Helix Staging 10x | Vanilla | Weekly runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [US] Helix Staging 10x | Vanilla | Weekly right now?

[US] Helix Staging 10x | Vanilla | Weekly is not responding at this moment and is offline, last seen 12 days 2 hours ago.

How does [US] Helix Staging 10x | Vanilla | Weekly rank against other Rust servers?

The last seven days of player hours place [US] Helix Staging 10x | Vanilla | Weekly at #15,140, in the top 70% of all ranked servers.

Operator and location

How reliably does [US] Helix Staging 10x | Vanilla | Weekly stay online?

No contact with [US] Helix Staging 10x | Vanilla | Weekly right now, and the last recorded contact was 12 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does [US] Helix Staging 10x | Vanilla | Weekly run from?

The name of [US] Helix Staging 10x | Vanilla | Weekly points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 174.57.113.24:28030 is the address it uses.

What build of Rust does [US] Helix Staging 10x | Vanilla | Weekly use?

On Windows, [US] Helix Staging 10x | Vanilla | Weekly runs Rust network protocol 2634 and build 166235. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US] Helix Staging 10x | Vanilla | Weekly?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does [US] Helix Staging 10x | Vanilla | Weekly run its wipes?

Too few wipes of [US] Helix Staging 10x | Vanilla | Weekly are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 14 hours.

Tags

What do the server tags on [US] Helix Staging 10x | Vanilla | Weekly mean?

The game's server browser reads the tags [US] Helix Staging 10x | Vanilla | Weekly publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166235 (Build): It runs game build 166235; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [US] Helix Staging 10x | Vanilla | Weekly appear?

The Rust Server Trends lists that take in [US] Helix Staging 10x | Vanilla | Weekly are: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Join the server

What steps get you onto [US] Helix Staging 10x | Vanilla | Weekly?

You can connect by pressing F1 in Rust and typing client.connect 174.57.113.24:28030 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166235
Build It runs game build 166235.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

rustmaps
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.