Rust Server TrendsSeismic network · station log
Recording Stations11,869 Players97,045 Active3,902 Wipes · 3 h396 48 h

Station XX-15825 · no signal

Kaydi's Local Rust Server

Offline 174.254.249.141:28015 checked 19d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
427/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
460/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
983/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
64/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
29/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Kaydi's Local Rust Server?

Kaydi's Local Rust Server uses a procedural map, which the game generates.

Which settings and rules apply on Kaydi's Local Rust Server?

The name of Kaydi's Local Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Kaydi's Local Rust Server?

A reading taken now finds Kaydi's Local Rust Server offline; the most recent activity was 19 days 23 hours ago.

How does Kaydi's Local Rust Server rank against other Rust servers?

On player hours for the past week, Kaydi's Local Rust Server sits at #15,825, which puts it inside the top 72% of every ranked server.

Server facts

How reliably does Kaydi's Local Rust Server stay online?

As recorded now, Kaydi's Local Rust Server is not reachable, the last contact having been 19 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.

Which region does Kaydi's Local Rust Server run from?

No region is published by Kaydi's Local Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 174.254.249.141:28015 is the address it uses.

What build of Rust does Kaydi's Local Rust Server use?

Kaydi's Local Rust Server is running Rust network protocol 2634 and build 167231 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Kaydi's Local Rust Server run its wipes?

On record so far are too few of Kaydi's Local Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 21 days 14 hours.

Server tags

What do the server tags on Kaydi's Local Rust Server mean?

The game's server browser reads the tags Kaydi's Local Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Kaydi's Local Rust Server appear?

The Rust Server Trends lists that take in Kaydi's Local Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Kaydi's Local Rust Server?

Enter client.connect 174.254.249.141:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.