Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-15501 · no signal

Miranda Family Rust

Offline 174.172.123.167:28015 checked 37d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,501
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15501 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
522/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
438/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
60/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
66/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
164/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Miranda Family Rust?

Miranda Family Rust uses a procedural map, which the game generates.

Which settings and rules apply on Miranda Family Rust?

The name of Miranda Family Rust gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Miranda Family Rust?

No players are recorded on Miranda Family Rust at this moment; it is offline, and the last sighting was 37 days 7 hours ago.

How does Miranda Family Rust rank against other Rust servers?

Over the last seven days, Miranda Family Rust recorded enough player hours to reach #15,501 worldwide, placing it in the top 67% of all ranked servers.

Operator and location

How reliably does Miranda Family Rust stay online?

No contact with Miranda Family Rust right now, and the last recorded contact was 37 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 22 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Miranda Family Rust hosted?

Nothing about a region comes from Miranda Family Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 174.172.123.167:28015.

What build of Rust does Miranda Family Rust use?

Rust network protocol 2633 and build 164530 on Linux is what Miranda Family Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Miranda Family Rust run its wipes?

Too few wipes of Miranda Family Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 10 hours.

Tags

What do the server tags on Miranda Family Rust mean?

These are the tags Miranda Family Rust publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Miranda Family Rust appear?

You will find Miranda Family Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Miranda Family Rust?

To join, enter client.connect 174.172.123.167:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.