Station XX-11955 · no signal
Gimpytown | Won't you take me to Gimpytown? | Vanilla
Offline 174.17.0.104:28015 checked 3d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,955
- top 54%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Gimpytown | Won't you take me to Gimpytown? | Vanilla?
The map on Gimpytown | Won't you take me to Gimpytown? | Vanilla is procedural, produced by the game.
Which settings and rules apply on Gimpytown | Won't you take me to Gimpytown? | Vanilla?
No gather rate appears in the name of Gimpytown | Won't you take me to Gimpytown? | Vanilla. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Gimpytown | Won't you take me to Gimpytown? | Vanilla?
A reading taken now finds Gimpytown | Won't you take me to Gimpytown? | Vanilla offline; the most recent activity was 3 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Gimpytown | Won't you take me to Gimpytown? | Vanilla rank against other Rust servers?
On player hours for the past week, Gimpytown | Won't you take me to Gimpytown? | Vanilla sits at #11,955, which puts it inside the top 54% of every ranked server.
Server facts
How reliably does Gimpytown | Won't you take me to Gimpytown? | Vanilla stay online?
Gimpytown | Won't you take me to Gimpytown? | Vanilla is down at the moment; the last recorded contact was 3 days 5 hours ago. It was up 0% of the time across the last 3 full days: 0 of 72 hours. 24 October 2026 is when Rust Server Trends first recorded it.
Which region does Gimpytown | Won't you take me to Gimpytown? | Vanilla run from?
A region is not published by Gimpytown | Won't you take me to Gimpytown? | Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 174.17.0.104:28015.
What build of Rust does Gimpytown | Won't you take me to Gimpytown? | Vanilla use?
Gimpytown | Won't you take me to Gimpytown? | Vanilla is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Gimpytown | Won't you take me to Gimpytown? | Vanilla run its wipes?
The rhythm of Gimpytown | Won't you take me to Gimpytown? | Vanilla cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 8 hours.
Lists and tags
What do the server tags on Gimpytown | Won't you take me to Gimpytown? | Vanilla mean?
Tags published by Gimpytown | Won't you take me to Gimpytown? | Vanilla and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Gimpytown | Won't you take me to Gimpytown? | Vanilla appear?
These Rust Server Trends lists include Gimpytown | Won't you take me to Gimpytown? | Vanilla: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Gimpytown | Won't you take me to Gimpytown? | Vanilla?
To join, enter client.connect 174.17.0.104:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.