Station NA-1945 · recording
NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]
Online NA 174.138.187.138:28020 checked 14m ago
- Players now
- 2/ 100
- 2% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #1,945
- top 9% · #297 in NA
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +3into Wed 19:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- usual gap
- 1.6 daysbetween real wipes
- wipe-day peak
- 8players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 35 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC25d ago | M0.9▲rising | 9 | – | running | 1 | |
| Thu 1 Oct, 21:34 UTC FW27d ago | M0.8▲rising | 7 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
The procedural map on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is size 5,800 with seed 66629566, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
Its name points to a gather rate of 5x on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
At this moment, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] records 2 players across 100 slots. The seven-day average is 2 players, with a peak of 9. The last 48 hours show their highest activity at 23:00 UTC, averaging 5 players.
How does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] rank against other Rust servers?
For player hours across the last seven days, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] takes #1,945 overall and #297 in North America, inside the top 9% of all ranked servers.
Server details
How reliably does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] stay online?
As recorded now, NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] is running. Going by the uptime figure it reports, it restarted about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] perform under load?
Across the last 48 hours it averaged 72 server fps, with a floor of 46. At its highest, it carried 258,991 entities: buildings, deployables and the world's other contents. Memory use peaked at 7,723 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] hosted?
In North America NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 174.138.187.138:28020.
Which Rust version is NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] running?
Rust network protocol 2635 and build 168909 on Windows is what NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
The recent wipes averaged a busiest count of 8 players. 35 hours into the latest wipe, the crowd reached its peak.
On what timetable does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] run its wipes?
Once a month NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 25 days 20 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] mean?
The game's server browser reads the tags NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] appear?
The Rust Server Trends lists that take in NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases] are: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Connecting
What steps get you onto NoTime PvP 5x Custom [Events|SkillTree|Skins|RaidBases]?
You can connect by pressing F1 in Rust and typing client.connect 174.138.187.138:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://notime-x5-rust.tebex.io/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
