Station XX-15338 · recording
RustOGFC
Online 174.112.146.38:28015 checked 14m ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 22:06 UTC12d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustOGFC?
The map on RustOGFC is procedural, produced by the game.
Which settings and rules apply on RustOGFC?
No gather rate appears in the name of RustOGFC. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on RustOGFC?
A reading taken now shows 0 players on RustOGFC, which has 2 slots. Averaged across the last seven days, the population was 0 players.
How does RustOGFC rank against other Rust servers?
Over the last seven days, RustOGFC recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does RustOGFC stay online?
Right now, you can reach RustOGFC. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RustOGFC run from?
No region is published by RustOGFC. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 174.112.146.38:28015 is the address it uses.
What build of Rust does RustOGFC use?
Rust network protocol 2634 and build 167781 on Linux is what RustOGFC runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on RustOGFC?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does RustOGFC run its wipes?
On record so far are too few of RustOGFC's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 12 days 12 hours.
Lists and tags
What do the server tags on RustOGFC mean?
The game's server browser reads the tags RustOGFC publishes: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustOGFC appear?
You will find RustOGFC on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to RustOGFC?
Enter client.connect 174.112.146.38:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.