Station NA-15290 · recording
[NA] Joe the Tank's FFA Server [Monthly]
Online NA 174.103.128.57:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69% · #1497 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 34d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:16 UTC FW28d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [NA] Joe the Tank's FFA Server [Monthly]?
[NA] Joe the Tank's FFA Server [Monthly] runs a procedural map of size 3,500 with seed 589985, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [NA] Joe the Tank's FFA Server [Monthly]?
You will find no gather rate in the name of [NA] Joe the Tank's FFA Server [Monthly]. 2 players is the most a group can hold (duo). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [NA] Joe the Tank's FFA Server [Monthly] right now?
A reading taken now shows 0 players on [NA] Joe the Tank's FFA Server [Monthly], which has 50 slots. The population averaged 0 players over the past week.
How does [NA] Joe the Tank's FFA Server [Monthly] rank against other Rust servers?
[NA] Joe the Tank's FFA Server [Monthly] is #1,497 in North America and #15,290 worldwide on the past week's player hours, within the top 69% of ranked servers. Within duo, it places #366.
Server facts
How reliably does [NA] Joe the Tank's FFA Server [Monthly] stay online?
[NA] Joe the Tank's FFA Server [Monthly] is up at the moment. Going by the uptime figure it reports, it restarted about 15 days 15 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [NA] Joe the Tank's FFA Server [Monthly] hold a steady tick rate?
The 48-hour average is 159 server fps; 137 is the lowest observed. At its highest, it carried 68,661 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,710 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [NA] Joe the Tank's FFA Server [Monthly] hosted?
In North America [NA] Joe the Tank's FFA Server [Monthly] lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 174.103.128.57:28015.
Which Rust version is [NA] Joe the Tank's FFA Server [Monthly] running?
[NA] Joe the Tank's FFA Server [Monthly] is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on [NA] Joe the Tank's FFA Server [Monthly]?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
On what timetable does [NA] Joe the Tank's FFA Server [Monthly] run its wipes?
Once a month [NA] Joe the Tank's FFA Server [Monthly] wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 2 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [NA] Joe the Tank's FFA Server [Monthly] mean?
These are the tags [NA] Joe the Tank's FFA Server [Monthly] publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts2 (Group limit): Each team can hold up to 2; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [NA] Joe the Tank's FFA Server [Monthly] appear?
These Rust Server Trends lists include [NA] Joe the Tank's FFA Server [Monthly]: Duo Rust servers, group limit 2, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
Join the server
How do you connect to [NA] Joe the Tank's FFA Server [Monthly]?
You can connect by pressing F1 in Rust and typing client.connect 174.103.128.57:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.