Station XX-13777 · no signal
Your Server Name
Offline 174.1.59.158:28015 checked 4d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,777
- top 62%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.1 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 12
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 20:29 UTC11d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 1 Oct, 17:52 UTC FW26d ago | M0.0▲rising | 1 | halved by day 12 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Your Server Name?
The map on Your Server Name is procedural, produced by the game.
Which settings and rules apply on Your Server Name?
You will find no gather rate in the name of Your Server Name. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on Your Server Name?
No players are recorded on Your Server Name at this moment; it is offline, and the last sighting was 4 days 22 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Your Server Name rank against other Rust servers?
Over the last seven days, Your Server Name recorded enough player hours to reach #13,777 worldwide, placing it in the top 62% of all ranked servers.
Operator and location
How reliably does Your Server Name stay online?
No contact with Your Server Name right now, and the last recorded contact was 4 days 22 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Your Server Name hosted?
Nothing about a region comes from Your Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 174.1.59.158:28015.
Which Rust version is Your Server Name running?
On Windows, Your Server Name runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Your Server Name?
On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 12 it fell below half in the wipes where it didn't hold.
How often does Your Server Name wipe, and on which days?
On record so far are too few of Your Server Name's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 22 hours.
Lists and tags
What do the server tags on Your Server Name mean?
These are the tags Your Server Name publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Your Server Name appear?
The Rust Server Trends lists that take in Your Server Name are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Your Server Name?
Enter client.connect 174.1.59.158:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.