Station XX-15472 · no signal
E2E Test Server
Offline 173.72.133.111:28015 checked 36d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,472
- top 67%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 22 Sep, 13:14 UTC36d ago | M0.0■steady | 0 | – | – | running | 0 |
| Mon 21 Sep, 22:37 UTC37d ago | M0.0■steady | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on E2E Test Server?
A procedural map runs on E2E Test Server, generated by the game.
Which settings and rules apply on E2E Test Server?
No gather rate appears in the name of E2E Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on E2E Test Server right now?
A reading taken now finds E2E Test Server offline; the most recent activity was 36 days 22 hours ago.
How does E2E Test Server rank against other Rust servers?
The last seven days of player hours place E2E Test Server at #15,472, in the top 67% of all ranked servers.
Server facts
How reliably does E2E Test Server stay online?
E2E Test Server is down at the moment; the last recorded contact was 36 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.
Which region does E2E Test Server run from?
No region is published by E2E Test Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 173.72.133.111:28015.
Which Rust version is E2E Test Server running?
On Linux, E2E Test Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on E2E Test Server?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does E2E Test Server run its wipes?
Too few wipes of E2E Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 36 days 22 hours.
Lists and tags
What do the server tags on E2E Test Server mean?
The game's server browser reads the tags E2E Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does E2E Test Server appear?
These Rust Server Trends lists include E2E Test Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to E2E Test Server?
You can connect by pressing F1 in Rust and typing client.connect 173.72.133.111:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.