Station XX-13900 · no signal
TEST
Offline 173.44.227.10:28015 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #13,900
- top 63%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST?
The map on TEST is procedural, produced by the game.
Which settings and rules apply on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on TEST?
TEST is not responding at this moment and is offline, last seen 34 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 13:00 UTC, averaging 1 players.
How does TEST rank against other Rust servers?
On player hours for the past week, TEST sits at #13,900, which puts it inside the top 63% of every ranked server.
Operator and location
How reliably does TEST stay online?
As recorded now, TEST is not reachable, the last contact having been 34 hours ago. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does TEST run from?
No region is published by TEST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 173.44.227.10:28015.
What build of Rust does TEST use?
On Windows, TEST runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does TEST run its wipes?
On record so far are too few of TEST's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 16 hours.
Lists and tags
What do the server tags on TEST mean?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TEST appear?
The Rust Server Trends lists that take in TEST are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to TEST?
You can connect by pressing F1 in Rust and typing client.connect 173.44.227.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.