Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players52,148 Active3,104 Wipes · 3 h109 48 h

Station XX-15880 · no signal

Rust Local Server

Offline 173.249.255.57:28015 checked 21d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,880
top 72%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15880 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
61/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
101/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
291/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
16/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
369/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
282/ 325
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Local Server?

A procedural map runs on Rust Local Server, generated by the game.

Which settings and rules apply on Rust Local Server?

No gather rate appears in the name of Rust Local Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Population

How many players are recorded on Rust Local Server right now?

No players are recorded on Rust Local Server at this moment; it is offline, and the last sighting was 21 days 14 hours ago.

How does Rust Local Server rank against other Rust servers?

Over the last seven days, Rust Local Server recorded enough player hours to reach #15,880 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does Rust Local Server stay online?

As recorded now, Rust Local Server is not reachable, the last contact having been 21 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 8 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust Local Server run from?

A region is not published by Rust Local Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 173.249.255.57:28015.

Which Rust version is Rust Local Server running?

Rust network protocol 2634 and build 166494 on Windows is what Rust Local Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Rust Local Server run its wipes?

Too few wipes of Rust Local Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 28 days 6 hours.

Lists and tags

What do the server tags on Rust Local Server mean?

The game's server browser reads the tags Rust Local Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166494 (Build): It runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Local Server appear?

You will find Rust Local Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Rust Local Server?

You can connect by pressing F1 in Rust and typing client.connect 173.249.255.57:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166494
Build It runs game build 166494.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.