Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station XX-15336 · no signal

WaRCON_P1_DN6_TEST

Offline 172.59.114.56:28145 checked 16d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,336
top 71%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15336 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average
201/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
273/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
757/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
42/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
839/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average
662/ 725
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WaRCON_P1_DN6_TEST?

WaRCON_P1_DN6_TEST uses a procedural map, which the game generates.

Which settings and rules apply on WaRCON_P1_DN6_TEST?

You will find no gather rate in the name of WaRCON_P1_DN6_TEST. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on WaRCON_P1_DN6_TEST right now?

No players are recorded on WaRCON_P1_DN6_TEST at this moment; it is offline, and the last sighting was 16 days 4 hours ago.

How does WaRCON_P1_DN6_TEST rank against other Rust servers?

The last seven days of player hours place WaRCON_P1_DN6_TEST at #15,336, in the top 71% of all ranked servers.

Server facts

How reliably does WaRCON_P1_DN6_TEST stay online?

As recorded now, WaRCON_P1_DN6_TEST is not reachable, the last contact having been 16 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 11 October 2026 is when Rust Server Trends first recorded it.

Which region does WaRCON_P1_DN6_TEST run from?

A region is not published by WaRCON_P1_DN6_TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.59.114.56:28145 is the address it uses.

What build of Rust does WaRCON_P1_DN6_TEST use?

On Windows, WaRCON_P1_DN6_TEST runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does WaRCON_P1_DN6_TEST wipe, and on which days?

Too few wipes of WaRCON_P1_DN6_TEST are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 18 days 15 hours.

Server tags

What do the server tags on WaRCON_P1_DN6_TEST mean?

Tags published by WaRCON_P1_DN6_TEST and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does WaRCON_P1_DN6_TEST appear?

You will find WaRCON_P1_DN6_TEST on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto WaRCON_P1_DN6_TEST?

To join, enter client.connect 172.59.114.56:28145 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.