Rust Server TrendsSeismic network · station log
Recording Stations11,772 Players62,070 Active3,548 Wipes · 3 h127 48 h

Station XX-16004 · no signal

Nebula 5x

Offline 172.56.22.226:28015 checked 25d ago

5x weekly wipes moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,004
top 70%
Last wipe
25d ago
weekly schedule
Next wipe
2d 4h
Sat 31 Oct, 02:58 UTC
Seismic record · station XX-16004 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Saturday 31 October, 02:58 UTC, in 2d 4h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 78 on average
110/ 200
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 61 on average
75/ 100
[LATAM] LUNARUST X5 | 26/10 Wipe SA · groups of 8+ · 5x · weekly · 48 on average
29/ 100
SYNDICATE #2 NOLIMIT [X5 | CLANS | LOOT+ | TP | FPS+] 27.10 EU · groups of 90+ · 5x · weekly · 31 on average
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FRUT x5/x10 | LOOT+ | TP | NOLIMIT | KITS | MYMINI groups of 15+ · 5x · weekly · 5 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Nebula 5x?

Nebula 5x uses a procedural map, which the game generates.

Which settings and rules apply on Nebula 5x?

Its name points to a gather rate of 5x on Nebula 5x. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Nebula 5x right now?

Nebula 5x is not responding at this moment and is offline, last seen 25 days 7 hours ago.

How does Nebula 5x rank against other Rust servers?

Over the last seven days, Nebula 5x recorded enough player hours to reach #16,004 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does Nebula 5x stay online?

As recorded now, Nebula 5x is not reachable, the last contact having been 25 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is Nebula 5x hosted?

No region is published by Nebula 5x. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 172.56.22.226:28015.

Which Rust version is Nebula 5x running?

Nebula 5x is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Nebula 5x run its wipes?

From weekly: 7 days after its last wipe the next wipe of Nebula 5x is estimated. Saturday 31 October at 02:58 UTC is when its next wipe is due. The present world dates from 25 days 19 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Nebula 5x mean?

The game's server browser reads the tags Nebula 5x publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Nebula 5x appear?

The Rust Server Trends lists that take in Nebula 5x are: 5x Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 5x.

Join the server

How do you connect to Nebula 5x?

To join, enter client.connect 172.56.22.226:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.