Station XX-10275 · recording
[EU/FR]
Online 172.252.236.174:27279 checked 7m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #10,275
- top 46%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU/FR]?
[EU/FR] runs a procedural map of size 3,000 with seed 2028138895, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [EU/FR]?
No gather rate appears in the name of [EU/FR]. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on [EU/FR]?
0 of the 40 slots on [EU/FR] are filled right now. The seven-day average is 0 players, with a peak of 3.
How does [EU/FR] rank against other Rust servers?
The last seven days of player hours place [EU/FR] at #10,275, in the top 46% of all ranked servers.
Operator and location
How reliably does [EU/FR] stay online?
As recorded now, [EU/FR] is running. Its reported uptime points to a restart about 4 days 14 hours ago. 96 of 96 hours in the last 4 full days were up time, 100% of the total. 23 October 2026 is when Rust Server Trends first recorded it.
Does [EU/FR] hold a steady tick rate?
Its average server fps over the last 48 hours was 127, and it never dropped below 62. Buildings, deployables and all the rest of the world's entities brought it to a high of 51,322. It reached a ceiling of 2,827 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is [EU/FR] hosted?
Its name points to Europe, but [EU/FR] publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 172.252.236.174:27279 is the address it uses.
What build of Rust does [EU/FR] use?
[EU/FR] is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does [EU/FR] run its wipes?
Too few wipes of [EU/FR] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 22 hours.
Server tags
What do the server tags on [EU/FR] mean?
These are the tags [EU/FR] publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU/FR] appear?
These Rust Server Trends lists include [EU/FR]: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto [EU/FR]?
Enter client.connect 172.252.236.174:27279 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/9344r47Mhm is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.