Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h0 48 h

Station XX-9402 · no signal

RogueNation-X3

Offline 172.252.236.174:27279 checked 5d ago

3x moddedcarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#9,402
top 42%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-9402 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:17 UTC5d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 386 on average
732/ 800
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 174 on average
363/ 400
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 123 on average
34/ 100
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
68/ 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 110 on average
259/ 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
34/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RogueNation-X3?

A procedural map runs on RogueNation-X3, generated by the game.

Which settings and rules apply on RogueNation-X3?

Its name points to a gather rate of 3x on RogueNation-X3. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on RogueNation-X3 right now?

No players are recorded on RogueNation-X3 at this moment; it is offline, and the last sighting was 5 days 8 hours ago. The seven-day average is 1 players, with a peak of 1.

How does RogueNation-X3 rank against other Rust servers?

On player hours for the past week, RogueNation-X3 sits at #9,402, which puts it inside the top 42% of every ranked server.

Server details

How reliably does RogueNation-X3 stay online?

As recorded now, RogueNation-X3 is not reachable, the last contact having been 5 days 8 hours ago. Of the 120 hours in the last 5 full days, it was up for 6, or 5% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does RogueNation-X3 run from?

No region is published by RogueNation-X3. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 172.252.236.174:27279.

Which Rust version is RogueNation-X3 running?

Rust network protocol 2635 and build 168909 on Linux is what RogueNation-X3 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on RogueNation-X3?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does RogueNation-X3 wipe, and on which days?

On record so far are too few of RogueNation-X3's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 5 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on RogueNation-X3 mean?

Tags published by RogueNation-X3 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RogueNation-X3 appear?

These Rust Server Trends lists include RogueNation-X3: 3x Rust servers, by live population and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.

How to join

How do you connect to RogueNation-X3?

To join, enter client.connect 172.252.236.174:27279 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.