Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players78,914 Active3,567 Wipes · 3 h245 48 h

Station XX-6128 · recording

Longs Server

Online 172.245.215.234:27065 checked 13m ago

monthly wipes vanillamoddedoxide
Connect
Players now
2/ 8
25% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
1
peak 4
Rank
#6,128
top 27%
Last wipe
1d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6128 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 8 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
+3into Thu 01:00 UTC
Peak · 48 h
4most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123400:0009:0019:0003:0012:0021:00Wiped Wed 28 Oct, 00:50 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020000:0009:0019:0003:0012:0021:00Wiped Wed 28 Oct, 00:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW
Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 02:06 UTC1d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
34/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
87/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 78 on average
70/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 74 on average
129/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 EU · groups of 16+ · monthly · 71 on average
220/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Longs Server?

Longs Server runs a procedural map of size 3,500 with seed 471471404, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Longs Server?

You will find no gather rate in the name of Longs Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Longs Server right now?

2 of the 8 slots on Longs Server are filled right now. Across seven days this server recorded an average of 1 players and a peak of 4. The busiest point in the last 48 hours came at 02:00 UTC, averaging 3 players.

How does Longs Server rank against other Rust servers?

The last seven days of player hours place Longs Server at #6,128, in the top 27% of all ranked servers.

Server details

How reliably does Longs Server stay online?

Right now, you can reach Longs Server. Its reported uptime points to a restart about 18 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

Does Longs Server hold a steady tick rate?

The 48-hour average is 81 server fps; 49 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 65,236. It reached a ceiling of 2,372 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Longs Server hosted?

Nothing about a region comes from Longs Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 172.245.215.234:27065.

What build of Rust does Longs Server use?

Longs Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Longs Server run its wipes?

Once a month Longs Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 44 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Longs Server mean?

The game's server browser reads the tags Longs Server publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Longs Server appear?

The Rust Server Trends lists that take in Longs Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Join the server

What steps get you onto Longs Server?

You can connect by pressing F1 in Rust and typing client.connect 172.245.215.234:27065 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.