Station XX-15310 · recording
Eddies Rust Server 11
Online 172.245.215.234:19280 checked 7m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 124d ago
- monthly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Eddies Rust Server 11?
Eddies Rust Server 11 runs a procedural map of size 3,800 with seed 1, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Eddies Rust Server 11?
No gather rate appears in the name of Eddies Rust Server 11. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Eddies Rust Server 11 right now?
A reading taken now shows 0 players on Eddies Rust Server 11, which has 100 slots. The seven-day average for this server is 0 players.
How does Eddies Rust Server 11 rank against other Rust servers?
On player hours for the past week, Eddies Rust Server 11 sits at #15,310, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Eddies Rust Server 11 stay online?
Eddies Rust Server 11 is up at the moment. The uptime it reports puts its last restart about 10 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Eddies Rust Server 11 perform under load?
Across the last 48 hours it averaged 41 server fps, with a floor of 27. The world held up to 84,121 entities at its peak, buildings and deployables included. Its highest memory use was 4,719 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Eddies Rust Server 11 run from?
No region is published by Eddies Rust Server 11. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 172.245.215.234:19280.
What build of Rust does Eddies Rust Server 11 use?
Rust network protocol 2627 and build 154033 on Linux is what Eddies Rust Server 11 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Eddies Rust Server 11 wipe, and on which days?
From the force wipe the next wipe of Eddies Rust Server 11 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 124 days 15 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Eddies Rust Server 11 mean?
Tags published by Eddies Rust Server 11 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2627 (Protocol): Game protocol 2627: to join, your game must match this version; cs154033 (Build): It runs game build 154033; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Eddies Rust Server 11 appear?
These Rust Server Trends lists include Eddies Rust Server 11: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Eddies Rust Server 11?
To join, enter client.connect 172.245.215.234:19280 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.