Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,135 Active3,937 Wipes · 3 h401 48 h

Station XX-15535 · no signal

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION

Offline 172.240.53.131:2707 checked 17d ago

2x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,535
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15535 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 22:04 UTC37d ago M0.0rising 2 – running 1
Sat 19 Sep, 20:55 UTC39d ago M0.6rising 4 held half 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 838 on average
823/ 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 614 on average
1183/ 525
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 378 on average
159/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 348 on average
816/ 750
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average
896/ 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average
158/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

The procedural map on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is size 5,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

2x gather is what OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

A reading taken now finds OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION offline; the most recent activity was 17 days 4 hours ago.

How does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION rank against other Rust servers?

On player hours for the past week, OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION sits at #15,535, which puts it inside the top 71% of every ranked server.

Server details

How reliably does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION stay online?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is down at the moment; the last recorded contact was 17 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 19 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION hosted?

No region is published by OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 172.240.53.131:2707.

Which Rust version is OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION running?

OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION is running Rust network protocol 2633 and build 164530 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

3 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION run its wipes?

On record so far are too few of OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 37 days 19 hours.

Lists and tags

What do the server tags on OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION mean?

These are the tags OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION appear?

These Rust Server Trends lists include OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

How do you connect to OUTCAST | 2x | BIWEEKLY | VANILLA+ | SPAWN PROTECTION?

Enter client.connect 172.240.53.131:2707 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players 150 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.