Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players72,000 Active3,646 Wipes · 3 h206 48 h

Station XX-4815 · no signal

[EU] Rust For All | No Group Limit | JUST WIPED

Offline 172.187.162.254:27040 checked 27d ago

Connect
Players now
71/ 100
71% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#4,815
top 21%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-4815 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
71of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
wipe-day peak
80players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 80, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:17 UTC FW27d ago M0.0steady 80 – running 80
Thu 1 Oct, 16:12 UTC27d ago M0.8rising 80 – 0.3 days 73

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
507/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
422/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
63/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
67/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
169/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [EU] Rust For All | No Group Limit | JUST WIPED?

The procedural map on [EU] Rust For All | No Group Limit | JUST WIPED is size 3,500, generated by the game.

Which settings and rules apply on [EU] Rust For All | No Group Limit | JUST WIPED?

No gather rate appears in the name of [EU] Rust For All | No Group Limit | JUST WIPED. The group limit is not published. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [EU] Rust For All | No Group Limit | JUST WIPED?

No players are recorded on [EU] Rust For All | No Group Limit | JUST WIPED at this moment; it is offline, and the last sighting was 27 days 13 hours ago.

How does [EU] Rust For All | No Group Limit | JUST WIPED rank against other Rust servers?

Over the last seven days, [EU] Rust For All | No Group Limit | JUST WIPED recorded enough player hours to reach #4,815 worldwide, placing it in the top 21% of all ranked servers.

Server facts

How reliably does [EU] Rust For All | No Group Limit | JUST WIPED stay online?

As recorded now, [EU] Rust For All | No Group Limit | JUST WIPED is not reachable, the last contact having been 27 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does [EU] Rust For All | No Group Limit | JUST WIPED run from?

No region tag comes from [EU] Rust For All | No Group Limit | JUST WIPED, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 172.187.162.254:27040.

Which Rust version is [EU] Rust For All | No Group Limit | JUST WIPED running?

Rust network protocol 2634 on Linux is what [EU] Rust For All | No Group Limit | JUST WIPED runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [EU] Rust For All | No Group Limit | JUST WIPED?

On average, the busiest point of its recent wipes drew 80 players. 1 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] Rust For All | No Group Limit | JUST WIPED run its wipes?

The rhythm of [EU] Rust For All | No Group Limit | JUST WIPED cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 19 hours.

Tags

What do the server tags on [EU] Rust For All | No Group Limit | JUST WIPED mean?

The game's server browser reads the tags [EU] Rust For All | No Group Limit | JUST WIPED publishes: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; v2634 (Protocol): Your game needs to be on protocol 2634 to join; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; vanilla (Vanilla): Rates, kits and rules are as Facepunch ships them; community (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; h7196a1b9 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [EU] Rust For All | No Group Limit | JUST WIPED appear?

These Rust Server Trends lists include [EU] Rust For All | No Group Limit | JUST WIPED: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Players now: At least 50.

How to join

How do you connect to [EU] Rust For All | No Group Limit | JUST WIPED?

Enter client.connect 172.187.162.254:27040 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/wFmMpD3bZr.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2634,community,vanilla,h7196a1b9,stok,gmrust

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
v2634
Protocol Your game needs to be on protocol 2634 to join.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.

Difficulty

vanilla
Vanilla Rates, kits and rules are as Facepunch ships them.

Other

community
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
h7196a1b9
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.