Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-5235 · no signal

Rusty Moose |EU Biweekly|

Offline 172.187.162.254:27034 checked 27d ago

Connect
Players now
43/ 100
43% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#5,235
top 23%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5235 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
43of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
69players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 67, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 22:11 UTC FW27d ago M0.0steady 67 – running 67
Thu 1 Oct, 16:00 UTC27d ago M0.7rising 70 – 0.3 days 65
Thu 1 Oct, 07:05 UTC28d ago M1.0rising 70 – 0.4 days 59

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
546/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
162/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
199/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
314/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rusty Moose |EU Biweekly|?

The procedural map on Rusty Moose |EU Biweekly| is size 4,500 with seed 871622, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rusty Moose |EU Biweekly|?

The name of Rusty Moose |EU Biweekly| gives no gather rate. The group limit is not published. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rusty Moose |EU Biweekly|?

A reading taken now finds Rusty Moose |EU Biweekly| offline; the most recent activity was 27 days 15 hours ago.

How does Rusty Moose |EU Biweekly| rank against other Rust servers?

Over the last seven days, Rusty Moose |EU Biweekly| recorded enough player hours to reach #5,235 worldwide, placing it in the top 23% of all ranked servers.

Operator and location

How reliably does Rusty Moose |EU Biweekly| stay online?

Rusty Moose |EU Biweekly| is down at the moment; the last recorded contact was 27 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does Rusty Moose |EU Biweekly| run from?

No region tag comes from Rusty Moose |EU Biweekly|, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 172.187.162.254:27034.

What build of Rust does Rusty Moose |EU Biweekly| use?

Rust network protocol 2634 on Linux is what Rusty Moose |EU Biweekly| runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rusty Moose |EU Biweekly|?

The recent wipes averaged a busiest count of 69 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rusty Moose |EU Biweekly| wipe, and on which days?

There is no next wipe to predict at Rusty Moose |EU Biweekly|, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on Rusty Moose |EU Biweekly| mean?

The game's server browser reads the tags Rusty Moose |EU Biweekly| publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; ptrak (Networking): The network layer is RakNet, the game's standard; vanilla (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; everytwoweeks (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; official (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; he4583897 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusty Moose |EU Biweekly| appear?

You will find Rusty Moose |EU Biweekly| on the following Rust Server Trends lists: EU Rust servers and Rust community servers without the side modes. On the server list, the filters it matches are: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Players now: At least 10.

How to join

What steps get you onto Rusty Moose |EU Biweekly|?

Enter client.connect 172.187.162.254:27034 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://moose.gg is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2634,everytwoweeks,official,vanilla,he4583897,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
ptrak
Networking The network layer is RakNet, the game's standard.

Difficulty

vanilla
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Other

everytwoweeks
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
official
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
he4583897
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.