Rust Server TrendsSeismic network · station log
Recording Stations11,793 Players79,700 Active3,567 Wipes · 3 h247 48 h

Station XX-14547 · no signal

MACRO Todos os Monumentos

Offline 170.84.38.137:28015 checked 31d ago

Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,547
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14547 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
187/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
235/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
658/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
37/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
744/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
599/ 725
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MACRO Todos os Monumentos?

MACRO Todos os Monumentos uses a procedural map, which the game generates.

Which settings and rules apply on MACRO Todos os Monumentos?

You will find no gather rate in the name of MACRO Todos os Monumentos. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Player counts

How many players are recorded on MACRO Todos os Monumentos right now?

A reading taken now finds MACRO Todos os Monumentos offline; the most recent activity was 31 days 1 hours ago.

How does MACRO Todos os Monumentos rank against other Rust servers?

Over the last seven days, MACRO Todos os Monumentos recorded enough player hours to reach #14,547 worldwide, placing it in the top 61% of all ranked servers.

Server details

How reliably does MACRO Todos os Monumentos stay online?

No contact with MACRO Todos os Monumentos right now, and the last recorded contact was 31 days 1 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does MACRO Todos os Monumentos run from?

No region is published by MACRO Todos os Monumentos. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 170.84.38.137:28015.

What build of Rust does MACRO Todos os Monumentos use?

On Windows, MACRO Todos os Monumentos runs Rust network protocol 2633 and build 163207. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does MACRO Todos os Monumentos wipe, and on which days?

On record so far are too few of MACRO Todos os Monumentos's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days 23 hours is how long the current world has been running.

Lists and tags

What do the server tags on MACRO Todos os Monumentos mean?

The game's server browser reads the tags MACRO Todos os Monumentos publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MACRO Todos os Monumentos appear?

The Rust Server Trends lists that take in MACRO Todos os Monumentos are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to MACRO Todos os Monumentos?

To join, enter client.connect 170.84.38.137:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.