Station XX-12983 · no signal
[TESTE] PARAISO 2X | MAPA 3600/144
Offline 170.78.117.128:28015 checked 10d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,983
- top 60%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 22:03 UTC13d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 8 Oct, 18:00 UTC19d ago | M0.0▲rising | 1 | – | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [TESTE] PARAISO 2X | MAPA 3600/144?
[TESTE] PARAISO 2X | MAPA 3600/144 runs a procedural map of size 3,600 with seed 144, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [TESTE] PARAISO 2X | MAPA 3600/144?
2x gather is what [TESTE] PARAISO 2X | MAPA 3600/144 runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [TESTE] PARAISO 2X | MAPA 3600/144 right now?
A reading taken now finds [TESTE] PARAISO 2X | MAPA 3600/144 offline; the most recent activity was 10 days 22 hours ago.
How does [TESTE] PARAISO 2X | MAPA 3600/144 rank against other Rust servers?
On player hours for the past week, [TESTE] PARAISO 2X | MAPA 3600/144 sits at #12,983, which puts it inside the top 60% of every ranked server.
Server details
How reliably does [TESTE] PARAISO 2X | MAPA 3600/144 stay online?
No contact with [TESTE] PARAISO 2X | MAPA 3600/144 right now, and the last recorded contact was 10 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Which region does [TESTE] PARAISO 2X | MAPA 3600/144 run from?
A region is not published by [TESTE] PARAISO 2X | MAPA 3600/144. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 170.78.117.128:28015.
What build of Rust does [TESTE] PARAISO 2X | MAPA 3600/144 use?
Rust network protocol 2634 and build 166586 on Windows is what [TESTE] PARAISO 2X | MAPA 3600/144 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [TESTE] PARAISO 2X | MAPA 3600/144?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does [TESTE] PARAISO 2X | MAPA 3600/144 wipe, and on which days?
The rhythm of [TESTE] PARAISO 2X | MAPA 3600/144 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 2 hours.
Lists and tags
What do the server tags on [TESTE] PARAISO 2X | MAPA 3600/144 mean?
Tags published by [TESTE] PARAISO 2X | MAPA 3600/144 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [TESTE] PARAISO 2X | MAPA 3600/144 appear?
The Rust Server Trends lists that take in [TESTE] PARAISO 2X | MAPA 3600/144 are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Connecting
What steps get you onto [TESTE] PARAISO 2X | MAPA 3600/144?
Enter client.connect 170.78.117.128:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.