Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players51,358 Active3,284 Wipes · 3 h142 48 h

Station XX-12983 · no signal

[TESTE] PARAISO 2X | MAPA 3600/144

Offline 170.78.117.128:28015 checked 10d ago

2x moddedcarbon
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,983
top 60%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12983 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct6 Oct11 Oct15 Oct20 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 22:03 UTC13d ago M0.0steady 1 – running 1
Thu 8 Oct, 18:00 UTC19d ago M0.0rising 1 – held half 6.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 717 on average
409/ 450
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 537 on average
253/ 275
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 346 on average
212/ 250
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average
8/ 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 322 on average
118/ 150
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 296 on average
137/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TESTE] PARAISO 2X | MAPA 3600/144?

[TESTE] PARAISO 2X | MAPA 3600/144 runs a procedural map of size 3,600 with seed 144, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TESTE] PARAISO 2X | MAPA 3600/144?

2x gather is what [TESTE] PARAISO 2X | MAPA 3600/144 runs, judging by its name. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [TESTE] PARAISO 2X | MAPA 3600/144 right now?

A reading taken now finds [TESTE] PARAISO 2X | MAPA 3600/144 offline; the most recent activity was 10 days 22 hours ago.

How does [TESTE] PARAISO 2X | MAPA 3600/144 rank against other Rust servers?

On player hours for the past week, [TESTE] PARAISO 2X | MAPA 3600/144 sits at #12,983, which puts it inside the top 60% of every ranked server.

Server details

How reliably does [TESTE] PARAISO 2X | MAPA 3600/144 stay online?

No contact with [TESTE] PARAISO 2X | MAPA 3600/144 right now, and the last recorded contact was 10 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Which region does [TESTE] PARAISO 2X | MAPA 3600/144 run from?

A region is not published by [TESTE] PARAISO 2X | MAPA 3600/144. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 170.78.117.128:28015.

What build of Rust does [TESTE] PARAISO 2X | MAPA 3600/144 use?

Rust network protocol 2634 and build 166586 on Windows is what [TESTE] PARAISO 2X | MAPA 3600/144 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [TESTE] PARAISO 2X | MAPA 3600/144?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

How often does [TESTE] PARAISO 2X | MAPA 3600/144 wipe, and on which days?

The rhythm of [TESTE] PARAISO 2X | MAPA 3600/144 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 2 hours.

Lists and tags

What do the server tags on [TESTE] PARAISO 2X | MAPA 3600/144 mean?

Tags published by [TESTE] PARAISO 2X | MAPA 3600/144 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [TESTE] PARAISO 2X | MAPA 3600/144 appear?

The Rust Server Trends lists that take in [TESTE] PARAISO 2X | MAPA 3600/144 are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connecting

What steps get you onto [TESTE] PARAISO 2X | MAPA 3600/144?

Enter client.connect 170.78.117.128:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build It runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.