Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-15467 · no signal

Private Rust Server

Offline 169.58.224.164:28015 checked 39d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,467
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15467 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
521/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
387/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
45/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Private Rust Server?

The map on Private Rust Server is procedural, produced by the game.

Which settings and rules apply on Private Rust Server?

The name of Private Rust Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Private Rust Server right now?

A reading taken now finds Private Rust Server offline; the most recent activity was 39 days 4 hours ago.

How does Private Rust Server rank against other Rust servers?

Over the last seven days, Private Rust Server recorded enough player hours to reach #15,467 worldwide, placing it in the top – of all ranked servers.

Operator and location

How reliably does Private Rust Server stay online?

Private Rust Server is down at the moment; the last recorded contact was 39 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does Private Rust Server run from?

Nothing about a region comes from Private Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 169.58.224.164:28015.

What build of Rust does Private Rust Server use?

On Windows, Private Rust Server runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does Private Rust Server wipe, and on which days?

On record so far are too few of Private Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 39 days 15 hours is how long the current world has been running.

Server tags

What do the server tags on Private Rust Server mean?

These are the tags Private Rust Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private Rust Server appear?

The Rust Server Trends lists that take in Private Rust Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Private Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 169.58.224.164:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.