Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-15318 · no signal

Rust Monuments Training

Offline 169.254.1.210:53256 checked 6d ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
521/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
387/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
45/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust Monuments Training?

A procedural map runs on Rust Monuments Training, generated by the game.

Which settings and rules apply on Rust Monuments Training?

The name of Rust Monuments Training gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rust Monuments Training right now?

Rust Monuments Training is not responding at this moment and is offline, last seen 6 days 19 hours ago. The population averaged 0 players over the past week.

How does Rust Monuments Training rank against other Rust servers?

The last seven days of player hours place Rust Monuments Training at #15,318, in the top 69% of all ranked servers.

Operator and location

How reliably does Rust Monuments Training stay online?

As recorded now, Rust Monuments Training is not reachable, the last contact having been 6 days 19 hours ago. Of the 144 hours in the last 6 full days, it was up for 0, or 0% of the time. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Monuments Training run from?

A region is not published by Rust Monuments Training. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 169.254.1.210:53256.

Which Rust version is Rust Monuments Training running?

Rust network protocol 2634 and build 167781 on Windows is what Rust Monuments Training runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Rust Monuments Training run its wipes?

On record so far are too few of Rust Monuments Training's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 20 hours is how long the current world has been running.

Server tags

What do the server tags on Rust Monuments Training mean?

Tags published by Rust Monuments Training and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptsw (Networking): You'll see 'sw' as the network layer; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Monuments Training appear?

You will find Rust Monuments Training on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to Rust Monuments Training?

To join, enter client.connect 169.254.1.210:53256 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp16,ptsw,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp16
Max players 16 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptsw
Networking You'll see 'sw' as the network layer.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.