Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-15348 · no signal

Rust Plugin Test Server

Offline 169.1.12.83:28015 checked 2d ago

oxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.7 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctMon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 04:20 UTC6d ago M0.0steady 0 – running 0
Mon 12 Oct, 06:17 UTC16d ago M0.0steady 1 halved by day 3 9.9 days 1
Wed 7 Oct, 13:41 UTC21d ago M0.0steady 1 halved by day 1 4.7 days 1
Tue 6 Oct, 04:17 UTC22d ago M0.0rising 1 – 1.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
324/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
99/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
120/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Plugin Test Server?

The map on Rust Plugin Test Server is procedural, produced by the game.

Which settings and rules apply on Rust Plugin Test Server?

No gather rate appears in the name of Rust Plugin Test Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Rust Plugin Test Server right now?

Rust Plugin Test Server is not responding at this moment and is offline, last seen 2 days 10 hours ago. Averaged across the last seven days, the population was 0 players.

How does Rust Plugin Test Server rank against other Rust servers?

The last seven days of player hours place Rust Plugin Test Server at #15,348, in the top 69% of all ranked servers.

Server facts

How reliably does Rust Plugin Test Server stay online?

No contact with Rust Plugin Test Server right now, and the last recorded contact was 2 days 10 hours ago. 132 of 168 hours in the last 7 full days were up time, 79% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Where in the world is Rust Plugin Test Server hosted?

No region is published by Rust Plugin Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 169.1.12.83:28015.

Which Rust version is Rust Plugin Test Server running?

Rust network protocol 2634 and build 167058 on Linux is what Rust Plugin Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Rust Plugin Test Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does Rust Plugin Test Server wipe, and on which days?

There is no next wipe to predict at Rust Plugin Test Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 17 hours.

Lists and tags

What do the server tags on Rust Plugin Test Server mean?

These are the tags Rust Plugin Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Plugin Test Server appear?

The Rust Server Trends lists that take in Rust Plugin Test Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto Rust Plugin Test Server?

To join, enter client.connect 169.1.12.83:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167058
Build It runs game build 167058.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.