Station XX-15348 · no signal
Rust Plugin Test Server
Offline 169.1.12.83:28015 checked 2d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.7 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 04:20 UTC6d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 12 Oct, 06:17 UTC16d ago | M0.0■steady | 1 | halved by day 3 | 9.9 days | 1 | |
| Wed 7 Oct, 13:41 UTC21d ago | M0.0■steady | 1 | halved by day 1 | 4.7 days | 1 | |
| Tue 6 Oct, 04:17 UTC22d ago | M0.0▲rising | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Plugin Test Server?
The map on Rust Plugin Test Server is procedural, produced by the game.
Which settings and rules apply on Rust Plugin Test Server?
No gather rate appears in the name of Rust Plugin Test Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Rust Plugin Test Server right now?
Rust Plugin Test Server is not responding at this moment and is offline, last seen 2 days 10 hours ago. Averaged across the last seven days, the population was 0 players.
How does Rust Plugin Test Server rank against other Rust servers?
The last seven days of player hours place Rust Plugin Test Server at #15,348, in the top 69% of all ranked servers.
Server facts
How reliably does Rust Plugin Test Server stay online?
No contact with Rust Plugin Test Server right now, and the last recorded contact was 2 days 10 hours ago. 132 of 168 hours in the last 7 full days were up time, 79% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Where in the world is Rust Plugin Test Server hosted?
No region is published by Rust Plugin Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 169.1.12.83:28015.
Which Rust version is Rust Plugin Test Server running?
Rust network protocol 2634 and build 167058 on Linux is what Rust Plugin Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Plugin Test Server?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does Rust Plugin Test Server wipe, and on which days?
There is no next wipe to predict at Rust Plugin Test Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 17 hours.
Lists and tags
What do the server tags on Rust Plugin Test Server mean?
These are the tags Rust Plugin Test Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Plugin Test Server appear?
The Rust Server Trends lists that take in Rust Plugin Test Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Rust Plugin Test Server?
To join, enter client.connect 169.1.12.83:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.