Station XX-15426 · no signal
Fated ZA 2x | Sunday Wipes
Offline 168.167.95.190:28015 checked 11h ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 12d ago
- weekly schedule
- Next wipe
- 1d 2h
- Thu 29 Oct, 21:15 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:15 UTC, in 1d 2h. Its weekly schedule tag · low confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 1d 2hThu 29 Oct, 21:15 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 15d 2hThu 12 Nov, 21:15 UTC
- 22d 2hThu 19 Nov, 21:15 UTC
- 29d 2hThu 26 Nov, 21:15 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 43d 2hThu 10 Dec, 21:15 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 21:15 UTC12d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Fated ZA 2x | Sunday Wipes?
The map on Fated ZA 2x | Sunday Wipes is procedural, produced by the game.
Which settings and rules apply on Fated ZA 2x | Sunday Wipes?
2x gather is what Fated ZA 2x | Sunday Wipes runs, judging by its name. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Fated ZA 2x | Sunday Wipes right now?
No players are recorded on Fated ZA 2x | Sunday Wipes at this moment; it is offline, and the last sighting was 11 hours ago. Averaged across the last seven days, the population was 0 players.
How does Fated ZA 2x | Sunday Wipes rank against other Rust servers?
The last seven days of player hours place Fated ZA 2x | Sunday Wipes at #15,426, in the top 69% of all ranked servers.
Server facts
How reliably does Fated ZA 2x | Sunday Wipes stay online?
No contact with Fated ZA 2x | Sunday Wipes right now, and the last recorded contact was 11 hours ago. It was up 2% of the time across the last 7 full days: 4 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Fated ZA 2x | Sunday Wipes hosted?
Its name points to Africa, but Fated ZA 2x | Sunday Wipes publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.167.95.190:28015 is the address it uses.
Which Rust version is Fated ZA 2x | Sunday Wipes running?
Rust network protocol 2634 and build 167781 on Windows is what Fated ZA 2x | Sunday Wipes runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Fated ZA 2x | Sunday Wipes?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Fated ZA 2x | Sunday Wipes run its wipes?
Its schedule cannot be confirmed, as too few of Fated ZA 2x | Sunday Wipes's wipes are on record; the prediction follows its tag instead. Thursday 29 October at 21:15 UTC is when its next wipe is due. 12 days 18 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on Fated ZA 2x | Sunday Wipes mean?
Tags published by Fated ZA 2x | Sunday Wipes and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Fated ZA 2x | Sunday Wipes appear?
You will find Fated ZA 2x | Sunday Wipes on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Africa; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to join
What steps get you onto Fated ZA 2x | Sunday Wipes?
To join, enter client.connect 168.167.95.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.