Station UK-15409 · no signal
2x Staging
Offline EU · uk1 168.100.163.159:28040 checked 16d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,409
- top 71% · #2570 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 2x Staging?
The procedural map on 2x Staging is size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named discord.gg/vitalityservers.
Which settings and rules apply on 2x Staging?
Going by its name, 2x Staging runs 2x gather. 16 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on 2x Staging right now?
2x Staging is not responding at this moment and is offline, last seen 16 days 8 hours ago.
How does 2x Staging rank against other Rust servers?
The last seven days of player hours place 2x Staging at #15,409, in the top 71% of all ranked servers and #2,570 in Europe.
Server facts
How reliably does 2x Staging stay online?
No contact with 2x Staging right now, and the last recorded contact was 16 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is 2x Staging hosted?
Its region code is uk1, and 2x Staging lists itself in Europe with the EU tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 168.100.163.159:28040.
Which Rust version is 2x Staging running?
2x Staging is running Rust network protocol 2634 and build 166440 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does 2x Staging run its wipes?
An estimate from the force wipe gives 2x Staging's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 14 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on 2x Staging mean?
These are the tags 2x Staging publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ruk1 (Region code): The region code for this server is uk1; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 2x Staging appear?
The Rust Server Trends lists that take in 2x Staging are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
What steps get you onto 2x Staging?
You can connect by pressing F1 in Rust and typing client.connect 168.100.163.159:28040 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.