Station XX-15585 · no signal
10x Staging
Offline 168.100.163.159:28020 checked 17d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,585
- top 71%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on 10x Staging?
Generated by the game, the map on 10x Staging is procedural, size 5,500 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Vitality Custom Map.
Which settings and rules apply on 10x Staging?
Its name points to a gather rate of 10x on 10x Staging. 32 players is the most a group can hold. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on 10x Staging right now?
A reading taken now finds 10x Staging offline; the most recent activity was 17 days 8 hours ago.
How does 10x Staging rank against other Rust servers?
The last seven days of player hours place 10x Staging at #15,585, in the top 71% of all ranked servers.
Server facts
How reliably does 10x Staging stay online?
No contact with 10x Staging right now, and the last recorded contact was 17 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is 10x Staging hosted?
No region is published by 10x Staging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.100.163.159:28020.
What build of Rust does 10x Staging use?
10x Staging is running Rust network protocol 2634 and build 166440 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does 10x Staging run its wipes?
The rhythm of 10x Staging cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 28 days 17 hours.
Lists and tags
What do the server tags on 10x Staging mean?
These are the tags 10x Staging publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp0 (Max players): The server has 0 slots; ts32 (Group limit): The team limit is 32; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166440 (Build): Game build: 166440; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 10x Staging appear?
These Rust Server Trends lists include 10x Staging: 10x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Connecting
What steps get you onto 10x Staging?
You can connect by pressing F1 in Rust and typing client.connect 168.100.163.159:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.