Station XX-15338 · recording
Testserver
Online 168.100.162.11:28075 checked 11m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 22:00 UTC17d ago | M0.0■steady | 0 | – | running | 0 | |
| Thu 1 Oct, 16:53 UTC27d ago | M0.0▲rising | 1+1 queue | halved by day 1 | 10.2 days | 0 | |
| Mon 28 Sep, 16:02 UTC30d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Sat 26 Sep, 00:41 UTC33d ago | M0.0▲rising | 1 | halved by day 1 | 2.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Testserver?
The custom map on Testserver is size 3,750, and the published file downloads from this page.
Which settings and rules apply on Testserver?
You will find no gather rate in the name of Testserver. Up to 16 players can be in a group. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to join this server. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Testserver right now?
0 players are on Testserver as of now. Averaged across the last seven days, the population was 0 players.
How does Testserver rank against other Rust servers?
On player hours for the past week, Testserver sits at #15,338, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Testserver stay online?
As recorded now, Testserver is running. Going by the uptime figure it reports, it restarted about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.
How well does Testserver perform under load?
Across the last 48 hours it averaged 30 server fps, with a floor of 27. Buildings, deployables and all the rest of the world's entities brought it to a high of 94,000. It reached a ceiling of 4,019 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Testserver run from?
No region is published by Testserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 168.100.162.11:28075.
Which Rust version is Testserver running?
Rust network protocol 2635 and build 169606 on Linux is what Testserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Testserver?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does Testserver run its wipes?
No next wipe can be predicted for Testserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 10 hours.
Lists and tags
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts16 (Group limit): Each team can hold up to 16; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169606 (Build): Game build: 169606; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): You need Rust's premium status to join this server; rustmaps (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Testserver appear?
The Rust Server Trends lists that take in Testserver are: Rust servers with the tutorial, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more.
Join the server
How do you connect to Testserver?
Enter client.connect 168.100.162.11:28075 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server. https://www.rustafied.com/ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
