Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station XX-14675 · recording

Rustafied.com - 0x01

Online 168.100.162.11:28065 checked 12m ago

premium
Connect
Players now
0/ ?
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,675
top 66%
Last wipe
22h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14675 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of ? slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 19:00 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 19:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct22 Oct26 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 19:00 UTC22h ago – – – – running 0
Sun 25 Oct, 13:48 UTC4d ago M0.0steady 0+1 queue – 3.2 days 0
Fri 23 Oct, 20:58 UTC5d ago M0.0rising 1+1 queue – 1.7 days 0
Wed 21 Oct, 20:39 UTC7d ago M0.0rising 1 halved by day 1 2 days 0
Wed 21 Oct, 14:34 UTC8d ago M0.0rising 1 – 0.3 days 0
Sun 11 Oct, 15:23 UTC18d ago M0.0steady 0 – 10 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
343/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
458/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
979/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
983/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
37/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rustafied.com - 0x01?

The procedural map on Rustafied.com - 0x01 is size 4,500 with seed 1691758628, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rustafied.com - 0x01?

The name of Rustafied.com - 0x01 gives no gather rate. Up to 16 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Rustafied.com - 0x01?

The player count on Rustafied.com - 0x01 stands at 0 right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Rustafied.com - 0x01 rank against other Rust servers?

The last seven days of player hours place Rustafied.com - 0x01 at #14,675, in the top 66% of all ranked servers.

Server details

How reliably does Rustafied.com - 0x01 stay online?

Right now, you can reach Rustafied.com - 0x01. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

Does Rustafied.com - 0x01 hold a steady tick rate?

Across the last 48 hours it averaged 217 server fps, with a floor of 187. The world held up to 121,000 entities at its peak, buildings and deployables included. Memory use peaked at 3,345 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rustafied.com - 0x01 run from?

Nothing about a region comes from Rustafied.com - 0x01. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 168.100.162.11:28065.

Which Rust version is Rustafied.com - 0x01 running?

Rust network protocol 2635 and build 169552 on Linux is what Rustafied.com - 0x01 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rustafied.com - 0x01?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe the crowd peaked, with 1 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

On what timetable does Rustafied.com - 0x01 run its wipes?

No next wipe can be predicted for Rustafied.com - 0x01, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 22 hours.

Lists and tags

What do the server tags on Rustafied.com - 0x01 mean?

The game's server browser reads the tags Rustafied.com - 0x01 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169552 (Build): It runs game build 169552; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^q (Premium): Joining is limited to players who have Rust's premium status. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustafied.com - 0x01 appear?

These Rust Server Trends lists include Rustafied.com - 0x01: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to Rustafied.com - 0x01?

You can connect by pressing F1 in Rust and typing client.connect 168.100.162.11:28065 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Joining is limited to players who have Rust's premium status. https://www.rustafied.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169552,^q,ts16

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players Slots: 0.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs169552
Build It runs game build 169552.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^q
Premium Joining is limited to players who have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.