Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h161 48 h

Station XX-7738 · recording

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 12m ago

duo moddedoxide
Connect
Players now
0/ 120
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,738
top 35%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7738 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 120 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 35% of all ranked servers, and #306 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC12d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:17 UTC FW26d ago M0.0rising 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC33d ago M0.0steady 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC37d ago M0.3rising 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC37d ago M0.3rising 2 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average
7/ 100
18/ 100
404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 7 on average
18/ 550
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average
5/ 100
404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average
3/ 550
[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10 EU · duo · weekly · 3 on average
6/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs a procedural map of size 4,250 with seed 1497802920, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

No gather rate appears in the name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. You can have up to 2 players in a group (duo). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

At this moment, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly records 0 players across 120 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 1 players.

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?

Over the last seven days, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly recorded enough player hours to reach #7,738 worldwide, placing it in the top 35% of all ranked servers. The ranking for duo puts it at #306.

Operator and location

How reliably does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly stay online?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is up at the moment. Its reported uptime points to a restart about 20 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly perform under load?

Across the last 48 hours it averaged 9 server fps, with a floor of 5. At its highest, it carried 102,204 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,949 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run from?

The name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 168.100.161.9:28079.

What build of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly use?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 13 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

On what timetable does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run its wipes?

No next wipe can be predicted for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 1 hours is how long the current world has been running.

Server tags

What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?

The game's server browser reads the tags [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly publishes: gmrust (Game mode): Survival in standard Rust; mp120 (Max players): Slots: 120; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appear?

You will find [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly on the following Rust Server Trends lists: Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

How to join

What steps get you onto [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Enter client.connect 168.100.161.9:28079 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp120
Max players Slots: 120.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.