Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players74,965 Active3,733 Wipes · 3 h252 48 h

Station XX-15335 · no signal

EU Hub

Offline 168.100.161.27:28000 checked 5d ago

moddedoxide
Connect
Players now
0/ 1000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
26players, last three wipes
crowd held
50%else halves by day 6

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 18:43 UTC10d ago M0.0steady 0 – running 0
Thu 1 Oct, 18:23 UTC FW27d ago M0.7rising 5 halved by day 6 17 days 0
Mon 28 Sep, 10:58 UTC31d ago M1.9rising 73 held half 3.3 days 0
Mon 28 Sep, 02:22 UTC31d ago M1.9rising 73 – 0.4 days 0
Sun 27 Sep, 17:41 UTC31d ago M1.9rising 75 – 0.4 days 0
Sat 26 Sep, 10:59 UTC33d ago M1.9rising 75 – 1.3 days 0
Fri 25 Sep, 19:06 UTC33d ago M1.6rising 75 – 0.7 days 34
Wed 23 Sep, 18:38 UTC35d ago M1.7rising 50 halved by day 1 2 days 0
Wed 23 Sep, 12:34 UTC36d ago M1.7rising 50 – 0.3 days 0
Tue 22 Sep, 15:46 UTC36d ago M1.7rising 50 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
36/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
277/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
30/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on EU Hub?

EU Hub runs a procedural map of size 1,000 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Billy Joe's Custom Map.

Which settings and rules apply on EU Hub?

No gather rate appears in the name of EU Hub. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on EU Hub right now?

A reading taken now finds EU Hub offline; the most recent activity was 5 days 9 hours ago. The population averaged 0 players over the past week.

How does EU Hub rank against other Rust servers?

The last seven days of player hours place EU Hub at #15,335, in the top 69% of all ranked servers.

Operator and location

How reliably does EU Hub stay online?

EU Hub is down at the moment; the last recorded contact was 5 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 53, or 32% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is EU Hub hosted?

Its name points to Europe, but EU Hub publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 168.100.161.27:28000 is the address it uses.

Which Rust version is EU Hub running?

EU Hub is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on EU Hub?

On average, the busiest point of its recent wipes drew 26 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 6.

On what timetable does EU Hub run its wipes?

There is no next wipe to predict at EU Hub, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on EU Hub mean?

Tags published by EU Hub and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does EU Hub appear?

You will find EU Hub on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to EU Hub?

To join, enter client.connect 168.100.161.27:28000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/clanscrims is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1000
Max players 1,000 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.