Station US-13662 · recording
TESTING SERVER - SLAYERS.GG
Online NA · us1 168.100.161.149:30015 checked 11m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,662
- top 61% · #1411 in NA
- Last wipe
- 1d ago
- weekly schedule
- Next wipe
- 5d 19h
- Wed 4 Nov, 14:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 15:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 14:33 UTC, in 5d 19h. Its weekly schedule tag · low confidence
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 2
Coming wipes
- 5d 19hWed 4 Nov, 14:33 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 12d 19hWed 11 Nov, 14:33 UTC
- 19d 19hWed 18 Nov, 14:33 UTC
- 26d 19hWed 25 Nov, 14:33 UTC
- 33d 19hWed 2 Dec, 14:33 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 40d 19hWed 9 Dec, 14:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 14:33 UTC1d ago | – | – | – | – | running | 0 |
| Wed 14 Oct, 14:55 UTC15d ago | M0.0▲rising | 1 | halved by day 2 | 14 days | 0 | |
| Tue 13 Oct, 07:33 UTC16d ago | M0.0▲rising | 1 | – | 1.3 days | 0 | |
| Fri 2 Oct, 05:01 UTC27d ago | M0.0■steady | 0 | – | 11.1 days | 0 | |
| Tue 29 Sep, 03:25 UTC30d ago | M0.3▲rising | 2 | held half | 3.1 days | 0 | |
| Mon 28 Sep, 10:15 UTC31d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Sat 26 Sep, 07:34 UTC33d ago | M0.0▲rising | 1 | held half | 2.1 days | 0 | |
| Tue 22 Sep, 04:24 UTC37d ago | M0.0▲rising | 1 | halved by day 3 | 4.1 days | 0 | |
| Mon 21 Sep, 06:54 UTC38d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Sun 20 Sep, 15:50 UTC39d ago | M0.3▲rising | 2 | – | 0.6 days | 0 | |
| Sun 20 Sep, 06:22 UTC39d ago | M0.5▲rising | 3 | – | 0.4 days | 0 | |
| Sat 19 Sep, 05:00 UTC40d ago | M0.5▲rising | 3 | – | 1.1 days | 0 | |
| Fri 18 Sep, 10:27 UTC41d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Thu 17 Sep, 08:23 UTC42d ago | M0.5▲rising | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TESTING SERVER - SLAYERS.GG?
TESTING SERVER - SLAYERS.GG runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Fly Jets, Planes and UFOs!.
Which settings and rules apply on TESTING SERVER - SLAYERS.GG?
You will find no gather rate in the name of TESTING SERVER - SLAYERS.GG. Up to 10 players can be in a group. It plays in battlefield mode, high rates and kits for fast PvP. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on TESTING SERVER - SLAYERS.GG?
A reading taken now shows 0 players on TESTING SERVER - SLAYERS.GG, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 14:00 UTC, averaging 0 players.
How does TESTING SERVER - SLAYERS.GG rank against other Rust servers?
TESTING SERVER - SLAYERS.GG is #1,411 in North America and #13,662 worldwide on the past week's player hours, within the top 61% of ranked servers.
Server facts
How reliably does TESTING SERVER - SLAYERS.GG stay online?
Right now, you can reach TESTING SERVER - SLAYERS.GG. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 112, or 67% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Does TESTING SERVER - SLAYERS.GG hold a steady tick rate?
The 48-hour average is 60 server fps; 58 is the lowest observed. At its highest, it carried 29,621 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,219 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does TESTING SERVER - SLAYERS.GG run from?
The NA tag puts TESTING SERVER - SLAYERS.GG in North America, and the region code it publishes is us1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 168.100.161.149:30015 is the address it uses.
What build of Rust does TESTING SERVER - SLAYERS.GG use?
Rust network protocol 2635 and build 168909 on Linux is what TESTING SERVER - SLAYERS.GG runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on TESTING SERVER - SLAYERS.GG?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
How often does TESTING SERVER - SLAYERS.GG wipe, and on which days?
Its schedule cannot be confirmed, as too few of TESTING SERVER - SLAYERS.GG's wipes are on record; the prediction follows its tag instead. Wednesday 4 November at 14:33 UTC is when its next wipe is due. The present world dates from 28 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on TESTING SERVER - SLAYERS.GG mean?
Tags published by TESTING SERVER - SLAYERS.GG and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): You'll see it listed with the region code us1; ^w (Weekly): Wipes happen weekly; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TESTING SERVER - SLAYERS.GG appear?
You will find TESTING SERVER - SLAYERS.GG on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust battlefield servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Connecting
What steps get you onto TESTING SERVER - SLAYERS.GG?
You can connect by pressing F1 in Rust and typing client.connect 168.100.161.149:30015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/slayersgg is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.