Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h164 48 h

Station EU-2688 · recording

GALO | PT/EU | SOLO | Vanilla | Biweekly

Online EU 168.100.161.130:28015 checked 6m ago

solo biweekly wipes vanillacarbon
Connect
Players now
3/ 100
3% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 9
Rank
#2,688
top 12% · #1011 in EU
Last wipe
3d ago
biweekly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2688 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Mon 09:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 12% of all ranked servers, top 35% in EU, and #120 of the solo servers (top 55%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

usual gap
7.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
13players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 10d 21hSat 7 Nov, 16:36 UTC
  3. 24d 21hSat 21 Nov, 16:36 UTC
  4. 36d 23hThu 3 Dec, 19:00 UTCFW
  5. 38d 21hSat 5 Dec, 16:36 UTC

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctWed 7 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 16:36 UTC3d ago M0.9rising 9 – running 1
Thu 15 Oct, 16:52 UTC12d ago M0.7rising 7 halved by day 1 9 days 2
Wed 7 Oct, 15:57 UTC20d ago M1.4rising 24 halved by day 2 8 days 1
Thu 1 Oct, 17:59 UTC FW26d ago M1.6rising 45 halved by day 4 5.9 days 2
Thu 24 Sep, 18:01 UTC33d ago M1.7rising 60 halved by day 5 7 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10 EU · solo · biweekly · 14 on average
6/ 125
Rusty Barrel || Solo Only || Bi-Weekly EU · solo · biweekly · 2 on average
2/ 100
Rock to Rockets - Solo only Bi-Weekly, no BP wipes. Vanilla. EU · solo · biweekly · 2 on average
1/ 50
Rust4Noobs | Solo only | Softcore 50% Bi-Weekly | No BP Wipe EU · solo · biweekly · 6 on average
11/ 100
Rustafied.com - EU Solo EU · solo · weekly · 119 on average
72/ 100
RustOps - Solo/Duo | FULLWIPE 25/10 25.10 10/25 EU · duo · biweekly · 88 on average
62/ 215
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on GALO | PT/EU | SOLO | Vanilla | Biweekly?

GALO | PT/EU | SOLO | Vanilla | Biweekly runs a procedural map of size 3,000 with seed 1627336182, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on GALO | PT/EU | SOLO | Vanilla | Biweekly?

You will find no gather rate in the name of GALO | PT/EU | SOLO | Vanilla | Biweekly. Teams are not allowed here; it is solo only. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on GALO | PT/EU | SOLO | Vanilla | Biweekly right now?

A reading taken now shows 3 players on GALO | PT/EU | SOLO | Vanilla | Biweekly, which has 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 9. The last 48 hours show their highest activity at 14:00 UTC, averaging 5 players.

How does GALO | PT/EU | SOLO | Vanilla | Biweekly rank against other Rust servers?

For player hours across the last seven days, GALO | PT/EU | SOLO | Vanilla | Biweekly takes #2,688 overall and #1,011 in Europe, inside the top 12% of all ranked servers. Within solo, it places #120.

Server details

How reliably does GALO | PT/EU | SOLO | Vanilla | Biweekly stay online?

Right now, you can reach GALO | PT/EU | SOLO | Vanilla | Biweekly. Going by the uptime figure it reports, it restarted about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 14 September 2026.

Does GALO | PT/EU | SOLO | Vanilla | Biweekly hold a steady tick rate?

The 48-hour average is 27 server fps; 5 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,918. It reached a ceiling of 2,385 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does GALO | PT/EU | SOLO | Vanilla | Biweekly run from?

With its EU tag, GALO | PT/EU | SOLO | Vanilla | Biweekly lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.161.130:28015.

What build of Rust does GALO | PT/EU | SOLO | Vanilla | Biweekly use?

GALO | PT/EU | SOLO | Vanilla | Biweekly is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on GALO | PT/EU | SOLO | Vanilla | Biweekly?

The recent wipes averaged a busiest count of 13 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does GALO | PT/EU | SOLO | Vanilla | Biweekly wipe, and on which days?

The prediction is taken from its tag, since GALO | PT/EU | SOLO | Vanilla | Biweekly has too few wipes on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 3 days 2 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Tags

What do the server tags on GALO | PT/EU | SOLO | Vanilla | Biweekly mean?

Tags published by GALO | PT/EU | SOLO | Vanilla | Biweekly and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts1 (Group limit): Teams are capped at 1 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does GALO | PT/EU | SOLO | Vanilla | Biweekly appear?

These Rust Server Trends lists include GALO | PT/EU | SOLO | Vanilla | Biweekly: EU Rust servers, Rust community servers without the side modes, Solo Rust servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: Solo; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to GALO | PT/EU | SOLO | Vanilla | Biweekly?

You can connect by pressing F1 in Rust and typing client.connect 168.100.161.130:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://galo.lol/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^y,^b,^v,EU,gmrust,cs168909,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts1
Group limit Teams are capped at 1 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.