Station XX-15414 · recording
Rust Server
Online 168.100.161.129:28089 checked 11m ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,414
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 32.4 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 07:01 UTC10d ago | M0.0■steady | 0 | – | running | 0 | |
| Mon 14 Sep, 21:02 UTC43d ago | M0.0■steady | 0 | – | 32.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust Server?
The procedural map on Rust Server is size 3,500 with seed 123456, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server?
You will find no gather rate in the name of Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Rust Server?
At this moment, Rust Server records 0 players across 60 slots. Averaged across the last seven days, the population was 0 players.
How does Rust Server rank against other Rust servers?
On player hours for the past week, Rust Server sits at #15,414, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does Rust Server stay online?
Right now, you can reach Rust Server. Going by the uptime figure it reports, it restarted about 10 days 17 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 5, and it never dropped below 5. The world held up to 69,600 entities at its peak, buildings and deployables included. Memory use peaked at 3,884 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Rust Server hosted?
Nothing about a region comes from Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 168.100.161.129:28089.
Which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust Server run its wipes?
Too few wipes of Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 10 days 18 hours is how long the current world has been running.
Server tags
What do the server tags on Rust Server mean?
Tags published by Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Server appear?
The Rust Server Trends lists that take in Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Rust Server?
Enter client.connect 168.100.161.129:28089 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
