Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players69,328 Active3,614 Wipes · 3 h126 48 h

Station XX-15423 · recording

The Rust Server PVP Raidable Bases

Online 167.179.183.59:28015 checked 9m ago

quad moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
26d ago
no schedule published
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:11 UTC FW26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average
6/ 60
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe NA · quad · weekly · 6 on average
0/ 50
Geležinis Miškas quad · 6 on average
5/ 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 5 on average
9/ 80
Rustoria.co -Us Mondays NA · quad · 4 on average
17/ 300
LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 4 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Rust Server PVP Raidable Bases?

Generated by the game, the map on The Rust Server PVP Raidable Bases is procedural, size 3,000 with seed 1099159105. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on The Rust Server PVP Raidable Bases?

You will find no gather rate in the name of The Rust Server PVP Raidable Bases. 4 players is the most a group can hold (quad). survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on The Rust Server PVP Raidable Bases?

0 of the 20 slots on The Rust Server PVP Raidable Bases are filled right now. Averaged across the last seven days, the population was 0 players.

How does The Rust Server PVP Raidable Bases rank against other Rust servers?

Over the last seven days, The Rust Server PVP Raidable Bases recorded enough player hours to reach #15,423 worldwide, placing it in the top 69% of all ranked servers. It sits at #628 among quad servers.

Server details

How reliably does The Rust Server PVP Raidable Bases stay online?

As recorded now, The Rust Server PVP Raidable Bases is running. The uptime it reports puts its last restart about 13 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does The Rust Server PVP Raidable Bases perform under load?

Across the last 48 hours it averaged 227 server fps, with a floor of 158. At its highest, it carried 50,935 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,837 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does The Rust Server PVP Raidable Bases run from?

A region is not published by The Rust Server PVP Raidable Bases. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 167.179.183.59:28015 is the address it uses.

What build of Rust does The Rust Server PVP Raidable Bases use?

On Windows, The Rust Server PVP Raidable Bases runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on The Rust Server PVP Raidable Bases?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does The Rust Server PVP Raidable Bases wipe, and on which days?

At the force wipe each month The Rust Server PVP Raidable Bases wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 26 days 15 hours.

Server tags

What do the server tags on The Rust Server PVP Raidable Bases mean?

These are the tags The Rust Server PVP Raidable Bases publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp20 (Max players): Slots: 20; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does The Rust Server PVP Raidable Bases appear?

The Rust Server Trends lists that take in The Rust Server PVP Raidable Bases are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Join the server

What steps get you onto The Rust Server PVP Raidable Bases?

To join, enter client.connect 167.179.183.59:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp20
Max players Slots: 20.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.