Rust Server TrendsSeismic network · station log
Recording Stations11,635 Players46,789 Active3,178 Wipes · 3 h97 48 h

Station XX-15400 · recording

Lee's Rust Server

Online 167.179.168.245:28015 checked 9m ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 09:30 UTC23d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
444/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
244/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
26/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
30/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
140/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Lee's Rust Server?

A procedural map runs on Lee's Rust Server, generated by the game.

Which settings and rules apply on Lee's Rust Server?

You will find no gather rate in the name of Lee's Rust Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Lee's Rust Server?

0 of the 10 slots on Lee's Rust Server are filled right now. Averaged across the last seven days, the population was 0 players.

How does Lee's Rust Server rank against other Rust servers?

Over the last seven days, Lee's Rust Server recorded enough player hours to reach #15,400 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Lee's Rust Server stay online?

Right now, you can reach Lee's Rust Server. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Lee's Rust Server hosted?

Nothing about a region comes from Lee's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 167.179.168.245:28015.

What build of Rust does Lee's Rust Server use?

Rust network protocol 2634 and build 166652 on Linux is what Lee's Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Lee's Rust Server?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Lee's Rust Server run its wipes?

Too few wipes of Lee's Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 23 hours.

Tags

What do the server tags on Lee's Rust Server mean?

The game's server browser reads the tags Lee's Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Lee's Rust Server appear?

The Rust Server Trends lists that take in Lee's Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Lee's Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 167.179.168.245:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.