Rust Server TrendsSeismic network · station log
Recording Stations11,683 Players54,666 Active3,397 Wipes · 3 h92 48 h

Station XX-14869 · no signal

4Netplayers t0pwallss Community Host Madrid [ESP]

Offline 167.17.71.207:27600 checked 12d ago

Connect
Players now
1/ 16
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,869
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 16 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct22 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average
517/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
339/ 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average
34/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average
40/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average
154/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
78/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 4Netplayers t0pwallss Community Host Madrid [ESP]?

Generated by the game, the map on 4Netplayers t0pwallss Community Host Madrid [ESP] is procedural, size 4,000 with seed 1234567890. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on 4Netplayers t0pwallss Community Host Madrid [ESP]?

No gather rate appears in the name of 4Netplayers t0pwallss Community Host Madrid [ESP]. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on 4Netplayers t0pwallss Community Host Madrid [ESP]?

No players are recorded on 4Netplayers t0pwallss Community Host Madrid [ESP] at this moment; it is offline, and the last sighting was 12 days 14 hours ago.

How does 4Netplayers t0pwallss Community Host Madrid [ESP] rank against other Rust servers?

Over the last seven days, 4Netplayers t0pwallss Community Host Madrid [ESP] recorded enough player hours to reach #14,869 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does 4Netplayers t0pwallss Community Host Madrid [ESP] stay online?

4Netplayers t0pwallss Community Host Madrid [ESP] is down at the moment; the last recorded contact was 12 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is 4Netplayers t0pwallss Community Host Madrid [ESP] hosted?

A region is not published by 4Netplayers t0pwallss Community Host Madrid [ESP]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 167.17.71.207:27600.

What build of Rust does 4Netplayers t0pwallss Community Host Madrid [ESP] use?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers t0pwallss Community Host Madrid [ESP] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does 4Netplayers t0pwallss Community Host Madrid [ESP] run its wipes?

Too few wipes of 4Netplayers t0pwallss Community Host Madrid [ESP] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 14 days 17 hours.

Lists and tags

What do the server tags on 4Netplayers t0pwallss Community Host Madrid [ESP] mean?

Tags published by 4Netplayers t0pwallss Community Host Madrid [ESP] and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 4Netplayers t0pwallss Community Host Madrid [ESP] appear?

These Rust Server Trends lists include 4Netplayers t0pwallss Community Host Madrid [ESP]: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto 4Netplayers t0pwallss Community Host Madrid [ESP]?

To join, enter client.connect 167.17.71.207:27600 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp16
Max players 16 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.